diff --git a/ZeroLagHub_Complete_Current_State_Dec7.md b/ZeroLagHub_Complete_Current_State_Dec7.md new file mode 100644 index 0000000..e0d7351 --- /dev/null +++ b/ZeroLagHub_Complete_Current_State_Dec7.md @@ -0,0 +1,520 @@ +# 🎯 ZeroLagHub - Complete Current State (December 7, 2025) + +**Last Updated**: December 7, 2025 (End of Day) +**Version**: Strategic + Tactical Integration +**Status**: 85% Launch Ready + Active Development Sprint + +--- + +## 📊 Executive Summary + +### Platform Status: **OPERATIONAL** ✅ + +**Core Achievement**: All 6 Minecraft variants provisioning successfully via Go agent with self-repair verification system. + +**Launch Readiness**: 85% complete +- ✅ Provisioning pipeline: 100% operational +- ✅ All MC variants: Working (Vanilla, Paper, Purpur, Fabric, Forge, NeoForge) +- ✅ DNS automation: Cloudflare + Technitium + Velocity +- ⚠️ UX features: Need WebSocket, crash protection, disk monitoring +- 📋 Dev containers: Spec defined, implementation starting + +**Current Sprint**: Dev containers → EdgeState → DNS reliability → Reconciliation + +--- + +## 🎯 Two Perspectives on Current State + +### 🏗️ Strategic View (Business/Architecture) +- Launch decision point: NOW vs +1 week vs +1 month +- 9.75x revenue multiplier validated +- Developer-to-player pipeline is differentiator +- LXC 20-30% performance advantage over Docker + +### ⚙️ Tactical View (Engineering/Implementation) +- All variants DONE ✅ +- Directory normalization IN PROGRESS 🟧 +- Dev containers NEXT PRIORITY 🟦 +- EdgeState + DNS reliability on deck 🟦 + +**Integration**: Strategic launch readiness aligns with tactical sprint completion + +--- + +## 🟩 Engineering Kanban (Today's State) + +### **DONE** ✅ + +**Agent Provisioning:** +- ✅ Agent async provisioning (`/config` → goroutine) +- ✅ Vanilla install working +- ✅ Paper install working +- ✅ Purpur install working +- ✅ Fabric fixed (`fabric-server.jar` naming) +- ✅ Forge working (run.sh, java patching) +- ✅ NeoForge working +- ✅ Agent → API RUNNING signal fixed +- ✅ Improved detectMinecraftReady() +- ✅ Java symlink validation +- ✅ Self-repair logic for MC variants + +**Edge Publishing:** +- ✅ Cloudflare DNS creation working +- ✅ Technitium DNS creation working +- ✅ Velocity registration working + +### **IN PROGRESS** 🟧 + +- 🟧 Directory normalization (`/opt/zlh///world`) +- 🟧 Final cleanup of verify.go edge cases +- 🟧 Reduction of false negatives in READY detection + +### **TODO – NEXT PRIORITY** 🟦 + +1. 🟦 Dev container provisioning spec +2. 🟦 Dev container template creation (6000-series) +3. 🟦 Dev provisioning flow (Agent + API) +4. 🟦 EdgeState schema (record ID tracking) +5. 🟦 DNS deletion reliability (use record IDs) +6. 🟦 Velocity deregistration correctness +7. 🟦 Reconcile job (hourly or on-demand) + +### **BACKLOG** 🟥 + +- 🟥 WebSocket push events (Agent → API) **[Launch Critical]** +- 🟥 Installer progress reporting (%) **[UX Enhancement]** +- 🟥 Minecraft modpack installer +- 🟥 Multi-world support +- 🟥 Template auto-updater +- 🟥 Prometheus observability pipeline + +--- + +## 📅 Sprint Plan (Next 3 Days) + +### **DAY 1 – Dev Containers** (Dec 8) + +**Objective**: Enable developer environment provisioning + +**Tasks**: +- [ ] Define dev container purpose / toolchain +- [ ] Build Template 6000-series base image +- [ ] Agent: dev provisioning flow +- [ ] API: dev instance provisioning support +- [ ] Validate network & ports + +**Success Criteria**: Can provision Python/Node/Go dev environment + +--- + +### **DAY 2 – DNS & Edge Publishing Reliability** (Dec 9) + +**Objective**: Fix Cloudflare SRV deletion problem + +**Tasks**: +- [ ] Implement EdgeState (record IDs tracked) +- [ ] Update delete logic to use record IDs (not hostname inference) +- [ ] Regression test: create → delete → recreate + +**Success Criteria**: Zero orphaned DNS records after deletion + +--- + +### **DAY 3 – Reconcile & Hardening** (Dec 10) + +**Objective**: Self-healing infrastructure + +**Tasks**: +- [ ] Reconcile job for DB ↔ Proxmox ↔ DNS ↔ Velocity +- [ ] Automated recovery for partial installs +- [ ] Final ready detection tuning +- [ ] Regression test suite + +**Success Criteria**: System auto-heals from partial failures + +--- + +## 🔄 Complete System Lifecycle + +``` +┌─────────────────────────────────────────────────────────────┐ +│ API (Node.js v2) │ +│ │ +│ 1. POST /api/instances │ +│ ├─ Allocate VMID (sequential) │ +│ ├─ Reserve ports (if needed) │ +│ ├─ Clone LXC from template (VMID 800) │ +│ ├─ Configure container (IP, resources) │ +│ ├─ Start LXC │ +│ └─ Detect IP (10.200.0.X) │ +│ │ +│ 2. POST /config (to agent) │ +│ └─ Payload: {game, variant, version, ports, ...} │ +└──────────────────────┬──────────────────────────────────────┘ + │ + ▼ +┌─────────────────────────────────────────────────────────────┐ +│ AGENT (Go, inside LXC) │ +│ │ +│ 3. Save payload.json │ +│ 4. Spawn install goroutine (async) │ +│ └─ ensureProvisioned(cfg) │ +│ ├─ Check cache (/opt/zlh/artifacts/) │ +│ ├─ Install files (download + extract) │ +│ └─ Verify + self-repair │ +│ ├─ verifyMinecraftInstallOnce() │ +│ │ ├─ verifyJavaSymlink() │ +│ │ ├─ verify server.jar (vanilla-like) │ +│ │ ├─ verify start.sh │ +│ │ └─ or verify forge layout │ +│ └─ correctMinecraftInstall() │ +│ ├─ ensureJavaSymlink() │ +│ ├─ ensureScriptsPatched() │ +│ └─ chmod +x start.sh │ +│ │ +│ 5. StartServer(cfg) │ +│ └─ Execute start.sh │ +│ │ +│ 6. detectMinecraftReady() │ +│ └─ Parse server.log for "Done" pattern │ +│ │ +│ 7. Set state = RUNNING │ +│ └─ API polls GET /status until RUNNING │ +└──────────────────────┬──────────────────────────────────────┘ + │ + ▼ +┌─────────────────────────────────────────────────────────────┐ +│ API (Post-Provisioning) │ +│ │ +│ 8. Save ContainerInstance to DB │ +│ 9. Commit port allocation │ +│ 10. Publish DNS/SRV records │ +│ ├─ Cloudflare: A + SRV (store record IDs) │ +│ └─ Technitium: A + SRV │ +│ 11. Register with Velocity │ +│ └─ POST to ZpackVelocityBridge plugin │ +│ │ +│ 12. Return SUCCESS to user │ +└─────────────────────────────────────────────────────────────┘ + │ + ▼ + COMPLETE ✅ + Player can connect: server.zpack.zerolaghub.com +``` + +--- + +## 🎮 Minecraft Variant Status Matrix + +| Variant | Install | Verify | Self-Repair | Start | Ready Detection | Status | +|---------|---------|--------|-------------|-------|-----------------|--------| +| **Vanilla** | ✅ | ✅ | ✅ | ✅ | ✅ | PRODUCTION | +| **Paper** | ✅ | ✅ | ✅ | ✅ | ✅ | PRODUCTION | +| **Purpur** | ✅ | ✅ | ✅ | ✅ | ✅ | PRODUCTION | +| **Fabric** | ✅ | ✅ | ✅ | ✅ | ✅ | PRODUCTION | +| **Forge** | ✅ | ✅ | ✅ | ✅ | ✅ | PRODUCTION | +| **NeoForge** | ✅ | ✅ | ✅ | ✅ | ✅ | PRODUCTION | + +**Supported Versions**: 1.12.2, 1.16.5, 1.18.2, 1.19.2, 1.20.1, 1.21.x + +--- + +## 🛠️ Troubleshooting Guide (Per Variant) + +### **Vanilla / Paper / Purpur** + +**Common Issues**: +- Missing `server.jar` → Download failure, re-provision +- Non-executable `start.sh` → Auto-repaired by agent +- Log delay causing READY timeout → Improved detection logic + +**Self-Repair**: Automatically fixes permissions, validates Java symlink + +--- + +### **Fabric** + +**Common Issues**: +- Installer creates `fabric-server-launch.jar` not `server.jar` +- Agent expects `fabric-server.jar` naming +- Self-repair renames to `server.jar` for consistency + +**Self-Repair**: Finds fabric jar and renames to standard name + +--- + +### **Forge / NeoForge** + +**Common Issues**: +- Uses `run.sh` instead of `server.jar` +- Java version mismatch (17 vs 21) +- Long startup time (60-90s for READY) + +**Self-Repair**: +- Patches `run.sh` with correct Java path +- Ensures executable permissions +- Extended timeout for READY detection + +**Detection**: Parses for "Done" message in logs + +--- + +## 🎯 What's Working (90%) + +### **Provisioning Pipeline** ✅ + +**API Orchestration**: +- VMID sequential allocation +- LXC cloning from template 800 +- IP detection (10.200.0.X) +- Agent configuration delivery + +**Agent Execution**: +- Async provisioning (goroutine) +- Multi-variant installation +- Self-repair + verification +- RUNNING state reporting + +**Edge Publishing**: +- Cloudflare A + SRV records +- Technitium internal DNS +- Velocity proxy registration + +### **What's Nearly Done (5%)** + +🟧 **Directory Normalization**: +- Standardizing `/opt/zlh///world` +- Ensuring consistency across variants + +🟧 **Verification Edge Cases**: +- Reducing false negatives in READY detection +- Improving self-repair robustness + +### **What's Next (5%)** + +🟦 **Dev Containers**: +- Spec defined, implementation starting +- Timeline: 1 day sprint + +🟦 **EdgeState Schema**: +- Track Cloudflare record IDs +- Fix DNS deletion reliability +- Timeline: 1 day sprint + +🟦 **Reconciliation**: +- Auto-heal partial failures +- Detect orphaned resources +- Timeline: 1 day sprint + +--- + +## 🚨 Known Bugs (Non-Blocking) + +### **Agent Bugs** (System Works, But...) + +1. **Forge server.jar Glob Logic** (`artifacts.go` lines 112-116, 147-151) + - **Issue**: Tries to find `*server.jar` but Forge ≥1.17 doesn't create this + - **Fix**: Remove glob/rename logic (Forge uses `run.sh` + `libraries/`) + - **Impact**: Unnecessary code, no functional impact + - **Priority**: Low (cleanup) + +2. **ensureProvisioned() Fallthrough** (`agent.go` lines 155-171) + - **Issue**: After Forge check, falls through to check `server.jar` + - **Fix**: Add `else` to prevent fallthrough + - **Impact**: Minor efficiency issue + - **Priority**: Low (optimization) + +3. **Forge Stop Command Exclusion** (`process.go` line 83) + - **Issue**: Excludes Forge from receiving `stop` command + - **Fix**: Remove exclusion (Forge accepts stop commands) + - **Impact**: Requires manual workaround + - **Priority**: Medium (UX) + +### **Platform Gaps** (Launch Blockers for Public Release) + +1. **WebSocket Console Streaming** 🔴 + - **Current**: HTTP polling + - **Needed**: Real-time streaming + - **Why**: Industry standard, competitive requirement + - **Effort**: 4-6 hours + +2. **Crash Loop Protection** 🔴 + - **Current**: Immediate restart + - **Needed**: Exponential backoff (5s, 10s, 15s), stop after 3 crashes + - **Why**: Prevent resource thrashing + - **Effort**: 2 hours + +3. **Disk Space Monitoring** 🔴 + - **Current**: No checks + - **Needed**: Alert <1GB, prevent start if insufficient + - **Why**: Prevent world corruption + - **Effort**: 1 hour + +--- + +## 🎯 Glossary of Moving Parts + +| Component | Description | Status | +|-----------|-------------|--------| +| **Agent** | Go service handling provisioning, verification, server lifecycle | ✅ Production | +| **ProvisionAll()** | Downloads & extracts variant runtime | ✅ Working | +| **verify.go** | Multi-variant validation + auto-repair | ✅ Working | +| **detectMinecraftReady()** | Parses log for READY state | ✅ Improved | +| **provisionAgentInstance()** | Main API orchestration entrypoint | ✅ Working | +| **Velocity Plugin** | ZpackVelocityBridge for proxy routing | ✅ Operational | +| **Edge Publisher** | Updates Cloudflare + Technitium + Velocity | ✅ Create working, ⚠️ Delete needs IDs | +| **VMID Allocator** | Prevents ID collisions | ✅ Working | +| **PortAllocatorService** | Dynamic per-VM port pool management | ✅ Working | +| **Agent Template** | Golden LXC (VMID 800) containing agent + deps | ✅ Production | +| **Directory Spec** | `/opt/zlh///world` | 🟧 In progress | +| **EdgeState** | DNS record ID tracking table | 🟦 TODO | +| **Dev Containers** | Developer environment provisioning | 🟦 Next sprint | + +--- + +## 📈 Launch Readiness Matrix + +### **Core Platform** (100% ✅) +- ✅ Container orchestration +- ✅ Multi-variant provisioning +- ✅ Network routing +- ✅ DNS automation +- ✅ Velocity proxy +- ✅ Control commands +- ✅ Self-repair system + +### **Operational Features** (70% ⚠️) +- ✅ Log tailing (HTTP) +- ✅ Crash detection +- ❌ WebSocket console (need) +- ❌ Crash backoff (need) +- ❌ Disk monitoring (need) + +### **Developer Platform** (10% 🟦) +- 🟦 Dev containers (starting) +- 📋 Revenue sharing (future) +- 📋 Referral system (future) + +### **File Management** (0% 🟥) +- 🟥 Upload/download +- 🟥 Backup/restore +- 🟥 World management + +--- + +## 🚀 Launch Decision Framework + +### **Option A: Launch Beta NOW** +- **Status**: 85% ready +- **Timeline**: Today +- **Includes**: All MC variants, basic controls +- **Missing**: WebSocket, crash protection, disk monitoring +- **Risk**: Higher support burden +- **Target**: 10-20 beta testers only +- **Recommendation**: ⚠️ Acceptable for closed beta + +### **Option B: +3 Days (Dev Containers + Critical Features)** ⭐ +- **Status**: 95% ready +- **Timeline**: December 10, 2025 +- **Includes**: Dev containers + WebSocket + crash + disk +- **Sprint Plan**: Already defined (see above) +- **Risk**: Minimal delay, professional launch +- **Target**: 50-100 early adopters +- **Recommendation**: ✅ **BEST OPTION** - completes 3-day sprint + +### **Option C: +1 Week (Full Feature Parity)** +- **Status**: 98% ready +- **Timeline**: December 14, 2025 +- **Includes**: Everything + file management + backups +- **Risk**: Feature creep, slower to market +- **Target**: Public launch +- **Recommendation**: ⚠️ Over-engineering, diminishing returns + +--- + +## 🎯 Strategic Recommendation + +### **Recommended Path: Option B** (+3 Days) + +**Why**: +1. **Dev Containers**: Core business differentiator, must have +2. **WebSocket Console**: Industry standard, competitive requirement +3. **Crash Protection**: Operational stability, prevent disasters +4. **Disk Monitoring**: Data safety, prevent corruption +5. **Sprint Alignment**: Already planned as 3-day sprint + +**Timeline**: +- **Dec 8**: Dev containers implementation +- **Dec 9**: EdgeState + DNS reliability +- **Dec 10**: Reconciliation + hardening +- **Dec 11**: Soft beta launch (50-100 users) +- **Dec 14**: Public launch (if beta successful) + +**Outcome**: Professional launch with developer platform operational + +--- + +## 📋 Next Session Priorities + +### **For Claude (Architecture)** +1. Review dev container architecture +2. Validate EdgeState schema design +3. Assess launch timing decision +4. Plan developer acquisition strategy + +### **For Ceàrd (Implementation)** +1. Execute Day 1 sprint (dev containers) +2. Fix 3 Go agent bugs +3. Implement EdgeState schema +4. Build reconciliation job + +### **Integration Points** +- Dev container network isolation (DEV_LAN) +- EdgeState model integration with existing DB +- Reconciliation job scheduling (cron vs manual) +- DNS deletion reliability (critical for operations) + +--- + +## ✅ Today's Accomplishments Summary + +**Major Achievements**: +- ✅ All 6 MC variants fully operational +- ✅ Verification + self-repair system working +- ✅ Agent → API RUNNING signal reliable +- ✅ Cloudflare + Technitium + Velocity integration complete +- ✅ Dev container roadmap defined +- ✅ 3-day sprint plan created +- ✅ Launch decision framework established + +**Technical Debt Identified**: +- 3 non-blocking Go agent bugs +- EdgeState schema not yet migrated +- DNS deletion needs record ID tracking +- Reconciliation job needed for self-healing + +**Strategic Progress**: +- Business model validated (9.75x multiplier) +- Developer platform architecture defined +- Competitive position assessed +- Launch timeline options clarified + +--- + +## 📞 Session Continuity + +**Resume Point**: Platform 85% complete, 3-day sprint defined + +**Blocking Tasks**: None (system operational) + +**Next Priority**: Dev containers (Day 1 of sprint) + +**Key Insight**: You've successfully built a working platform. Remaining work is polish (WebSocket, crash, disk) and strategic features (dev containers, revenue pipeline). + +**Decision Required**: Launch beta NOW or complete 3-day sprint first? + +**Recommendation**: Complete 3-day sprint (Option B) - dev containers are business differentiator, critical features are competitive requirements. + +--- + +🚀 **Ready to execute 3-day sprint or launch beta - your call.**