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2 Commits

Author SHA1 Message Date
5036482f17 agent updates for backup 4-15-26 2026-04-15 20:57:53 +00:00
8ae87363ed Add guarded Minecraft backup flow 2026-04-15 20:56:30 +00:00
13 changed files with 901 additions and 108 deletions

432
internal/backup/backup.go Normal file
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@ -0,0 +1,432 @@
package backup
import (
"archive/tar"
"compress/gzip"
"encoding/json"
"errors"
"fmt"
"io"
"os"
"path/filepath"
"sort"
"strings"
"time"
"zlh-agent/internal/provision"
"zlh-agent/internal/state"
"zlh-agent/internal/system"
)
const (
RootDir = "/opt/zlh-agent/backups"
defaultMaxCount = 10
manifestName = "backup_manifest.json"
)
type Manifest struct {
ID string `json:"id"`
CreatedAtUTC string `json:"created_at_utc"`
ContainerType string `json:"container_type"`
Game string `json:"game"`
Variant string `json:"variant"`
Version string `json:"version"`
VMID int `json:"vmid"`
Archive string `json:"archive"`
Paths []string `json:"paths"`
FileCount int `json:"file_count"`
TotalBytes int64 `json:"total_bytes"`
}
func Create(cfg *state.Config) (Manifest, error) {
if err := requireMinecraft(cfg); err != nil {
return Manifest{}, err
}
if err := os.MkdirAll(RootDir, 0o755); err != nil {
return Manifest{}, err
}
id := time.Now().UTC().Format("20060102T150405Z")
archiveName := id + ".tar.gz"
archivePath := filepath.Join(RootDir, archiveName)
serverRoot := provision.ServerDir(*cfg)
paths := defaultPaths(cfg, serverRoot)
_, running := system.GetServerPID()
saveOff := false
if running {
state.SetOperationMessage("flushing minecraft saves")
if err := system.RunMinecraftSaveOff(); err != nil {
return Manifest{}, fmt.Errorf("disable minecraft saves: %w", err)
}
saveOff = true
defer func() {
if saveOff {
_ = system.RunMinecraftSaveOn()
}
}()
}
state.SetOperationMessage("creating backup archive")
manifest := Manifest{
ID: id,
CreatedAtUTC: time.Now().UTC().Format(time.RFC3339),
ContainerType: cfg.ContainerType,
Game: cfg.Game,
Variant: cfg.Variant,
Version: cfg.Version,
VMID: cfg.VMID,
Archive: archiveName,
Paths: paths,
}
if err := writeArchive(serverRoot, archivePath, &manifest); err != nil {
return Manifest{}, err
}
if saveOff {
if err := system.RunMinecraftSaveOn(); err != nil {
return Manifest{}, fmt.Errorf("enable minecraft saves: %w", err)
}
saveOff = false
}
if err := writeManifestSidecar(manifest); err != nil {
return Manifest{}, err
}
if err := prune(defaultMaxCount); err != nil {
return Manifest{}, err
}
return manifest, nil
}
func List() ([]Manifest, error) {
entries, err := os.ReadDir(RootDir)
if err != nil {
if errors.Is(err, os.ErrNotExist) {
return []Manifest{}, nil
}
return nil, err
}
out := make([]Manifest, 0, len(entries))
for _, entry := range entries {
if entry.IsDir() || !strings.HasSuffix(entry.Name(), ".json") {
continue
}
manifest, err := readManifestSidecar(strings.TrimSuffix(entry.Name(), ".json"))
if err == nil {
out = append(out, manifest)
}
}
sort.Slice(out, func(i, j int) bool {
return out[i].CreatedAtUTC > out[j].CreatedAtUTC
})
return out, nil
}
func Restore(cfg *state.Config, id string) (Manifest, error) {
if err := requireMinecraft(cfg); err != nil {
return Manifest{}, err
}
id = strings.TrimSpace(id)
if !safeID(id) {
return Manifest{}, fmt.Errorf("invalid backup id")
}
manifest, err := readManifestSidecar(id)
if err != nil {
return Manifest{}, err
}
archivePath := filepath.Join(RootDir, manifest.Archive)
if _, err := os.Stat(archivePath); err != nil {
return Manifest{}, err
}
if _, running := system.GetServerPID(); running {
state.SetOperationMessage("stopping server before restore")
if err := system.StopServerAndWait(30 * time.Second); err != nil {
return Manifest{}, err
}
}
state.SetOperationMessage("restoring backup archive")
if err := restoreArchive(provision.ServerDir(*cfg), archivePath, manifest.Paths); err != nil {
return Manifest{}, err
}
state.SetOperationMessage("starting server after restore")
state.SetState(state.StateStarting)
state.SetReadyState(false, "", "")
if err := system.StartServerReady(cfg); err != nil {
return Manifest{}, err
}
return manifest, nil
}
func requireMinecraft(cfg *state.Config) error {
if cfg == nil {
return fmt.Errorf("config required")
}
if !strings.EqualFold(cfg.ContainerType, "game") {
return fmt.Errorf("backups are only available for game containers")
}
if !strings.EqualFold(cfg.Game, "minecraft") {
return fmt.Errorf("backups are only implemented for minecraft")
}
return nil
}
func defaultPaths(cfg *state.Config, serverRoot string) []string {
candidates := []string{}
world := strings.TrimSpace(cfg.World)
if world == "" {
world = "world"
}
candidates = append(candidates, world)
candidates = append(candidates,
"server.properties",
"whitelist.json",
"ops.json",
"banned-players.json",
"banned-ips.json",
"config",
)
paths := make([]string, 0, len(candidates))
seen := map[string]struct{}{}
for _, rel := range candidates {
rel = filepath.ToSlash(filepath.Clean(strings.TrimSpace(rel)))
if rel == "." || rel == "" || strings.HasPrefix(rel, "../") || filepath.IsAbs(rel) {
continue
}
if _, ok := seen[rel]; ok {
continue
}
if _, err := os.Stat(filepath.Join(serverRoot, filepath.FromSlash(rel))); err == nil {
paths = append(paths, rel)
seen[rel] = struct{}{}
}
}
return paths
}
func writeArchive(serverRoot, archivePath string, manifest *Manifest) error {
file, err := os.Create(archivePath)
if err != nil {
return err
}
defer file.Close()
gz := gzip.NewWriter(file)
defer gz.Close()
tw := tar.NewWriter(gz)
defer tw.Close()
for _, rel := range manifest.Paths {
if err := addPath(tw, serverRoot, rel, manifest); err != nil {
return err
}
}
data, err := json.MarshalIndent(manifest, "", " ")
if err != nil {
return err
}
data = append(data, '\n')
header := &tar.Header{
Name: manifestName,
Mode: 0o644,
Size: int64(len(data)),
ModTime: time.Now(),
}
if err := tw.WriteHeader(header); err != nil {
return err
}
_, err = tw.Write(data)
return err
}
func addPath(tw *tar.Writer, serverRoot, rel string, manifest *Manifest) error {
abs := filepath.Join(serverRoot, filepath.FromSlash(rel))
return filepath.WalkDir(abs, func(path string, d os.DirEntry, walkErr error) error {
if walkErr != nil {
return walkErr
}
info, err := d.Info()
if err != nil {
return err
}
if info.Mode()&os.ModeSymlink != 0 {
return nil
}
name, err := filepath.Rel(serverRoot, path)
if err != nil {
return err
}
name = filepath.ToSlash(name)
if name == "." || strings.HasPrefix(name, ".zlh-shadow/") || name == ".zlh-shadow" {
return nil
}
header, err := tar.FileInfoHeader(info, "")
if err != nil {
return err
}
header.Name = name
if err := tw.WriteHeader(header); err != nil {
return err
}
if info.IsDir() {
return nil
}
f, err := os.Open(path)
if err != nil {
return err
}
n, err := io.Copy(tw, f)
closeErr := f.Close()
if err != nil {
return err
}
if closeErr != nil {
return closeErr
}
manifest.FileCount++
manifest.TotalBytes += n
return nil
})
}
func restoreArchive(serverRoot, archivePath string, paths []string) error {
for _, rel := range paths {
if !safeRel(rel) {
return fmt.Errorf("backup contains unsafe path: %s", rel)
}
if err := os.RemoveAll(filepath.Join(serverRoot, filepath.FromSlash(rel))); err != nil {
return err
}
}
file, err := os.Open(archivePath)
if err != nil {
return err
}
defer file.Close()
gz, err := gzip.NewReader(file)
if err != nil {
return err
}
defer gz.Close()
tr := tar.NewReader(gz)
for {
header, err := tr.Next()
if errors.Is(err, io.EOF) {
return nil
}
if err != nil {
return err
}
if header.Name == manifestName {
continue
}
if !safeRel(header.Name) {
return fmt.Errorf("archive contains unsafe path: %s", header.Name)
}
if !selectedPath(header.Name, paths) {
return fmt.Errorf("archive contains unexpected path: %s", header.Name)
}
target := filepath.Join(serverRoot, filepath.FromSlash(header.Name))
switch header.Typeflag {
case tar.TypeDir:
if err := os.MkdirAll(target, os.FileMode(header.Mode)&0o777); err != nil {
return err
}
case tar.TypeReg:
if err := os.MkdirAll(filepath.Dir(target), 0o755); err != nil {
return err
}
out, err := os.OpenFile(target, os.O_CREATE|os.O_TRUNC|os.O_WRONLY, os.FileMode(header.Mode)&0o777)
if err != nil {
return err
}
if _, err := io.Copy(out, tr); err != nil {
out.Close()
return err
}
if err := out.Close(); err != nil {
return err
}
default:
return fmt.Errorf("unsupported archive entry type for %s", header.Name)
}
}
}
func writeManifestSidecar(manifest Manifest) error {
data, err := json.MarshalIndent(manifest, "", " ")
if err != nil {
return err
}
data = append(data, '\n')
return os.WriteFile(filepath.Join(RootDir, manifest.ID+".json"), data, 0o644)
}
func readManifestSidecar(id string) (Manifest, error) {
if !safeID(id) {
return Manifest{}, fmt.Errorf("invalid backup id")
}
data, err := os.ReadFile(filepath.Join(RootDir, id+".json"))
if err != nil {
return Manifest{}, err
}
var manifest Manifest
if err := json.Unmarshal(data, &manifest); err != nil {
return Manifest{}, err
}
if manifest.ID != id {
return Manifest{}, fmt.Errorf("backup manifest id mismatch")
}
return manifest, nil
}
func prune(maxCount int) error {
if maxCount <= 0 {
return nil
}
backups, err := List()
if err != nil {
return err
}
for i := maxCount; i < len(backups); i++ {
_ = os.Remove(filepath.Join(RootDir, backups[i].Archive))
_ = os.Remove(filepath.Join(RootDir, backups[i].ID+".json"))
}
return nil
}
func safeID(id string) bool {
if id == "" {
return false
}
for _, r := range id {
if (r >= '0' && r <= '9') || (r >= 'A' && r <= 'Z') || r == 'T' || r == 'Z' || r == '-' || r == '_' {
continue
}
return false
}
return true
}
func safeRel(rel string) bool {
rel = filepath.ToSlash(filepath.Clean(strings.TrimSpace(rel)))
return rel != "" && rel != "." && !filepath.IsAbs(rel) && rel != ".." && !strings.HasPrefix(rel, "../")
}
func selectedPath(name string, roots []string) bool {
name = filepath.ToSlash(filepath.Clean(name))
for _, root := range roots {
root = filepath.ToSlash(filepath.Clean(root))
if name == root || strings.HasPrefix(name, root+"/") {
return true
}
}
return false
}

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@ -0,0 +1,106 @@
package handlers
import (
"encoding/json"
"net/http"
"strings"
agentbackup "zlh-agent/internal/backup"
"zlh-agent/internal/state"
)
func HandleGameBackups(w http.ResponseWriter, r *http.Request) {
switch r.Method {
case http.MethodGet:
handleGameBackupsList(w, r)
case http.MethodPost:
handleGameBackupCreate(w, r)
default:
writeJSONError(w, http.StatusMethodNotAllowed, "GET or POST only")
}
}
func handleGameBackupsList(w http.ResponseWriter, r *http.Request) {
if _, ok := requireBackupConfig(w); !ok {
return
}
backups, err := agentbackup.List()
if err != nil {
writeJSONError(w, http.StatusInternalServerError, err.Error())
return
}
writeJSON(w, http.StatusOK, map[string]any{"backups": backups})
}
func handleGameBackupCreate(w http.ResponseWriter, r *http.Request) {
endOp, ok := beginHandlerOperation(w, "backup_create", true, "creating backup")
if !ok {
return
}
defer endOp()
cfg, ok := requireBackupConfig(w)
if !ok {
return
}
manifest, err := agentbackup.Create(cfg)
if err != nil {
writeJSONError(w, http.StatusInternalServerError, err.Error())
return
}
writeJSON(w, http.StatusOK, manifest)
}
func HandleGameBackupRestore(w http.ResponseWriter, r *http.Request) {
if r.Method != http.MethodPost {
writeJSONError(w, http.StatusMethodNotAllowed, "POST only")
return
}
endOp, ok := beginHandlerOperation(w, "backup_restore", true, "restoring backup")
if !ok {
return
}
defer endOp()
cfg, ok := requireBackupConfig(w)
if !ok {
return
}
id := strings.TrimSpace(r.URL.Query().Get("id"))
if id == "" {
var req struct {
ID string `json:"id"`
}
_ = json.NewDecoder(r.Body).Decode(&req)
id = strings.TrimSpace(req.ID)
}
if id == "" {
writeJSONError(w, http.StatusBadRequest, "backup id required")
return
}
manifest, err := agentbackup.Restore(cfg, id)
if err != nil {
writeJSONError(w, http.StatusInternalServerError, err.Error())
return
}
writeJSON(w, http.StatusOK, map[string]any{"restored": true, "backup": manifest})
}
func requireBackupConfig(w http.ResponseWriter) (*state.Config, bool) {
cfg, err := state.LoadConfig()
if err != nil {
writeJSONError(w, http.StatusBadRequest, "no config loaded")
return nil, false
}
if !strings.EqualFold(cfg.ContainerType, "game") {
writeJSONError(w, http.StatusBadRequest, "not a game container")
return nil, false
}
if !strings.EqualFold(cfg.Game, "minecraft") {
writeJSONError(w, http.StatusNotImplemented, "backups are only implemented for minecraft")
return nil, false
}
return cfg, true
}

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@ -114,6 +114,11 @@ func HandleGameFilesUpload(w http.ResponseWriter, r *http.Request) {
writeJSONError(w, http.StatusMethodNotAllowed, "POST only") writeJSONError(w, http.StatusMethodNotAllowed, "POST only")
return return
} }
endOp, ok := beginHandlerOperation(w, "file_upload", false, "uploading file")
if !ok {
return
}
defer endOp()
cfg, serverRoot, ok := requireFileContainer(w) cfg, serverRoot, ok := requireFileContainer(w)
if !ok { if !ok {
@ -182,6 +187,11 @@ func HandleGameFilesRevert(w http.ResponseWriter, r *http.Request) {
writeJSONError(w, http.StatusMethodNotAllowed, "POST only") writeJSONError(w, http.StatusMethodNotAllowed, "POST only")
return return
} }
endOp, ok := beginHandlerOperation(w, "file_revert", false, "reverting file")
if !ok {
return
}
defer endOp()
cfg, serverRoot, ok := requireFileContainer(w) cfg, serverRoot, ok := requireFileContainer(w)
if !ok { if !ok {
@ -202,6 +212,12 @@ func HandleGameFilesRevert(w http.ResponseWriter, r *http.Request) {
} }
func handleGameFilesDelete(w http.ResponseWriter, r *http.Request) { func handleGameFilesDelete(w http.ResponseWriter, r *http.Request) {
endOp, ok := beginHandlerOperation(w, "file_delete", false, "deleting file")
if !ok {
return
}
defer endOp()
cfg, serverRoot, ok := requireFileContainer(w) cfg, serverRoot, ok := requireFileContainer(w)
if !ok { if !ok {
return return
@ -221,6 +237,12 @@ func handleGameFilesDelete(w http.ResponseWriter, r *http.Request) {
} }
func handleGameFilesWrite(w http.ResponseWriter, r *http.Request) { func handleGameFilesWrite(w http.ResponseWriter, r *http.Request) {
endOp, ok := beginHandlerOperation(w, "file_write", false, "writing file")
if !ok {
return
}
defer endOp()
cfg, serverRoot, ok := requireFileContainer(w) cfg, serverRoot, ok := requireFileContainer(w)
if !ok { if !ok {
return return

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@ -46,6 +46,11 @@ func HandleGameModsInstall(w http.ResponseWriter, r *http.Request) {
writeJSONError(w, http.StatusMethodNotAllowed, "POST only") writeJSONError(w, http.StatusMethodNotAllowed, "POST only")
return return
} }
endOp, ok := beginHandlerOperation(w, "mod_install", false, "installing mod")
if !ok {
return
}
defer endOp()
cfg, serverRoot, ok := requireMinecraftGame(w) cfg, serverRoot, ok := requireMinecraftGame(w)
if !ok { if !ok {
@ -167,6 +172,11 @@ func HandleGameModByID(w http.ResponseWriter, r *http.Request) {
switch r.Method { switch r.Method {
case http.MethodPatch: case http.MethodPatch:
endOp, ok := beginHandlerOperation(w, "mod_update", false, "updating mod")
if !ok {
return
}
defer endOp()
var req mods.PatchRequest var req mods.PatchRequest
if err := json.NewDecoder(r.Body).Decode(&req); err != nil { if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
writeJSONError(w, http.StatusBadRequest, "invalid json") writeJSONError(w, http.StatusBadRequest, "invalid json")
@ -185,6 +195,11 @@ func HandleGameModByID(w http.ResponseWriter, r *http.Request) {
modsLogf(cfg, "action=set_enabled mod_id=%s enabled=%t status=ok", modID, req.Enabled) modsLogf(cfg, "action=set_enabled mod_id=%s enabled=%t status=ok", modID, req.Enabled)
writeJSON(w, http.StatusOK, resp) writeJSON(w, http.StatusOK, resp)
case http.MethodDelete: case http.MethodDelete:
endOp, ok := beginHandlerOperation(w, "mod_delete", false, "deleting mod")
if !ok {
return
}
defer endOp()
resp, err := mods.DeleteMod(serverRoot, modID) resp, err := mods.DeleteMod(serverRoot, modID)
if err != nil { if err != nil {
modsLogf(cfg, "action=delete mod_id=%s status=failed err=%v", modID, err) modsLogf(cfg, "action=delete mod_id=%s status=failed err=%v", modID, err)

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@ -0,0 +1,22 @@
package handlers
import (
"fmt"
"net/http"
"time"
"zlh-agent/internal/state"
)
func beginHandlerOperation(w http.ResponseWriter, opType string, maintenance bool, message string) (func(), bool) {
end, ok, current := state.TryStartOperation(opType, maintenance, message)
if ok {
return end, true
}
msg := fmt.Sprintf("operation already in progress: %s", current.Type)
if !current.StartedAt.IsZero() {
msg = fmt.Sprintf("%s since %s", msg, current.StartedAt.UTC().Format(time.RFC3339))
}
writeJSONError(w, http.StatusConflict, msg)
return nil, false
}

View File

@ -55,22 +55,6 @@ func lifecycleLog(cfg *state.Config, phase string, attempt int, started time.Tim
util.LogLifecycle("[lifecycle] vmid=%d phase=%s attempt=%d elapsed_ms=%d %s", cfg.VMID, phase, attempt, elapsed, msg) util.LogLifecycle("[lifecycle] vmid=%d phase=%s attempt=%d elapsed_ms=%d %s", cfg.VMID, phase, attempt, elapsed, msg)
} }
func waitMinecraftReady(cfg *state.Config, phase string, started time.Time) error {
if strings.ToLower(cfg.Game) != "minecraft" {
return nil
}
lifecycleLog(cfg, phase, 1, started, "probe_begin")
if err := mcstatus.WaitUntilReady(*cfg, ReadinessTimeout, 3*time.Second); err != nil {
state.SetReadyState(false, "minecraft_ping", err.Error())
lifecycleLog(cfg, phase, 1, started, "probe_timeout err=%v", err)
return err
}
state.SetReadyState(true, "minecraft_ping", "")
lifecycleLog(cfg, phase, 1, started, "probe_ready")
return nil
}
func requireDevContainer() (*state.Config, error) { func requireDevContainer() (*state.Config, error) {
cfg, err := state.LoadConfig() cfg, err := state.LoadConfig()
if err != nil { if err != nil {
@ -85,6 +69,23 @@ func requireDevContainer() (*state.Config, error) {
return cfg, nil return cfg, nil
} }
func beginHTTPOperation(w http.ResponseWriter, opType string, maintenance bool, message string) (func(), bool) {
end, ok, current := state.TryStartOperation(opType, maintenance, message)
if ok {
return end, true
}
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(http.StatusConflict)
_ = json.NewEncoder(w).Encode(map[string]any{
"error": "operation already in progress",
"operationType": current.Type,
"maintenance": current.Maintenance,
"operationSince": current.StartedAt.UTC().Format(time.RFC3339),
"message": current.Message,
})
return nil, false
}
/* /*
-------------------------------------------------------------------------- --------------------------------------------------------------------------
Shared provision pipeline (installer + Minecraft verify) Shared provision pipeline (installer + Minecraft verify)
@ -198,23 +199,30 @@ func handleConfig(w http.ResponseWriter, r *http.Request) {
http.Error(w, "POST only", http.StatusMethodNotAllowed) http.Error(w, "POST only", http.StatusMethodNotAllowed)
return return
} }
endOp, ok := beginHTTPOperation(w, "provision", true, "provisioning container")
if !ok {
return
}
body, _ := io.ReadAll(r.Body) body, _ := io.ReadAll(r.Body)
var cfg state.Config var cfg state.Config
if err := json.Unmarshal(body, &cfg); err != nil { if err := json.Unmarshal(body, &cfg); err != nil {
endOp()
http.Error(w, "bad json", http.StatusBadRequest) http.Error(w, "bad json", http.StatusBadRequest)
return return
} }
log.Printf("[http] vmid=%d action=config status=received type=%s runtime=%s game=%s variant=%s version=%s", cfg.VMID, cfg.ContainerType, cfg.Runtime, cfg.Game, cfg.Variant, cfg.Version) log.Printf("[http] vmid=%d action=config status=received type=%s runtime=%s game=%s variant=%s version=%s", cfg.VMID, cfg.ContainerType, cfg.Runtime, cfg.Game, cfg.Variant, cfg.Version)
if err := state.SaveConfig(&cfg); err != nil { if err := state.SaveConfig(&cfg); err != nil {
endOp()
log.Printf("[http] vmid=%d action=config status=save_failed err=%v", cfg.VMID, err) log.Printf("[http] vmid=%d action=config status=save_failed err=%v", cfg.VMID, err)
http.Error(w, "save config failed: "+err.Error(), http.StatusInternalServerError) http.Error(w, "save config failed: "+err.Error(), http.StatusInternalServerError)
return return
} }
go func(c state.Config) { go func(c state.Config) {
defer endOp()
log.Printf("[http] vmid=%d async provision+start begin", c.VMID) log.Printf("[http] vmid=%d async provision+start begin", c.VMID)
started := time.Now() started := time.Now()
lifecycleLog(&c, "config_async", 1, started, "begin") lifecycleLog(&c, "config_async", 1, started, "begin")
@ -228,7 +236,7 @@ func handleConfig(w http.ResponseWriter, r *http.Request) {
state.SetState(state.StateStarting) state.SetState(state.StateStarting)
state.SetReadyState(false, "", "") state.SetReadyState(false, "", "")
lifecycleLog(&c, "start", 1, started, "start_requested") lifecycleLog(&c, "start", 1, started, "start_requested")
if err := system.StartServer(&c); err != nil { if err := system.StartServerReady(&c); err != nil {
log.Printf("[http] vmid=%d start error: %v", c.VMID, err) log.Printf("[http] vmid=%d start error: %v", c.VMID, err)
state.SetError(err) state.SetError(err)
state.SetState(state.StateError) state.SetState(state.StateError)
@ -236,11 +244,6 @@ func handleConfig(w http.ResponseWriter, r *http.Request) {
return return
} }
lifecycleLog(&c, "start", 1, started, "process_started") lifecycleLog(&c, "start", 1, started, "process_started")
if err := waitMinecraftReady(&c, "start_probe", started); err != nil {
state.SetError(err)
state.SetState(state.StateError)
return
}
// ------------------------------------------------- // -------------------------------------------------
// FORGE / NEOFORGE: wait → stop → patch → restart // FORGE / NEOFORGE: wait → stop → patch → restart
@ -287,18 +290,13 @@ func handleConfig(w http.ResponseWriter, r *http.Request) {
state.SetState(state.StateStarting) state.SetState(state.StateStarting)
state.SetReadyState(false, "", "") state.SetReadyState(false, "", "")
if err := system.StartServer(&c); err != nil { if err := system.StartServerReady(&c); err != nil {
log.Printf("[http] vmid=%d restart error: %v", c.VMID, err) log.Printf("[http] vmid=%d restart error: %v", c.VMID, err)
state.SetError(err) state.SetError(err)
state.SetState(state.StateError) state.SetState(state.StateError)
lifecycleLog(&c, "forge_post", 1, started, "restart_failed err=%v", err) lifecycleLog(&c, "forge_post", 1, started, "restart_failed err=%v", err)
return return
} }
if err := waitMinecraftReady(&c, "forge_restart_probe", started); err != nil {
state.SetError(err)
state.SetState(state.StateError)
return
}
lifecycleLog(&c, "forge_post", 1, started, "complete") lifecycleLog(&c, "forge_post", 1, started, "complete")
} }
} }
@ -318,6 +316,16 @@ func handleConfig(w http.ResponseWriter, r *http.Request) {
---------------------------------------------------------------------------- ----------------------------------------------------------------------------
*/ */
func handleStart(w http.ResponseWriter, r *http.Request) { func handleStart(w http.ResponseWriter, r *http.Request) {
if r.Method != http.MethodPost {
http.Error(w, "POST only", http.StatusMethodNotAllowed)
return
}
endOp, ok := beginHTTPOperation(w, "start", false, "starting server")
if !ok {
return
}
defer endOp()
cfg, err := state.LoadConfig() cfg, err := state.LoadConfig()
if err != nil { if err != nil {
http.Error(w, "no config: "+err.Error(), http.StatusBadRequest) http.Error(w, "no config: "+err.Error(), http.StatusBadRequest)
@ -334,23 +342,16 @@ func handleStart(w http.ResponseWriter, r *http.Request) {
state.SetState(state.StateStarting) state.SetState(state.StateStarting)
state.SetReadyState(false, "", "") state.SetReadyState(false, "", "")
lifecycleLog(cfg, "start_manual", 1, started, "start_requested") lifecycleLog(cfg, "start_manual", 1, started, "start_requested")
if err := system.StartServer(cfg); err != nil { if err := system.StartServerReady(cfg); err != nil {
log.Printf("[http] vmid=%d action=start status=failed err=%v", cfg.VMID, err) log.Printf("[http] vmid=%d action=start status=failed err=%v", cfg.VMID, err)
http.Error(w, "start error: "+err.Error(), http.StatusInternalServerError) http.Error(w, "start error: "+err.Error(), http.StatusInternalServerError)
lifecycleLog(cfg, "start_manual", 1, started, "start_failed err=%v", err) lifecycleLog(cfg, "start_manual", 1, started, "start_failed err=%v", err)
return return
} }
if err := waitMinecraftReady(cfg, "start_manual_probe", started); err != nil {
log.Printf("[http] vmid=%d action=start status=readiness_failed err=%v", cfg.VMID, err)
state.SetError(err)
state.SetState(state.StateError)
http.Error(w, "start readiness error: "+err.Error(), http.StatusGatewayTimeout)
return
}
log.Printf("[http] vmid=%d action=start status=ok", cfg.VMID) log.Printf("[http] vmid=%d action=start status=ok", cfg.VMID)
w.Header().Set("Content-Type", "application/json") w.Header().Set("Content-Type", "application/json")
_, _ = w.Write([]byte(`{"ok": true, "state": "starting"}`)) _, _ = w.Write([]byte(`{"ok": true, "state": "running"}`))
} }
/* /*
@ -360,6 +361,16 @@ func handleStart(w http.ResponseWriter, r *http.Request) {
---------------------------------------------------------------------------- ----------------------------------------------------------------------------
*/ */
func handleStop(w http.ResponseWriter, r *http.Request) { func handleStop(w http.ResponseWriter, r *http.Request) {
if r.Method != http.MethodPost {
http.Error(w, "POST only", http.StatusMethodNotAllowed)
return
}
endOp, ok := beginHTTPOperation(w, "stop", false, "stopping server")
if !ok {
return
}
defer endOp()
if cfg, err := state.LoadConfig(); err == nil && cfg != nil { if cfg, err := state.LoadConfig(); err == nil && cfg != nil {
log.Printf("[http] vmid=%d action=stop status=requested", cfg.VMID) log.Printf("[http] vmid=%d action=stop status=requested", cfg.VMID)
} }
@ -380,6 +391,16 @@ func handleStop(w http.ResponseWriter, r *http.Request) {
---------------------------------------------------------------------------- ----------------------------------------------------------------------------
*/ */
func handleRestart(w http.ResponseWriter, r *http.Request) { func handleRestart(w http.ResponseWriter, r *http.Request) {
if r.Method != http.MethodPost {
http.Error(w, "POST only", http.StatusMethodNotAllowed)
return
}
endOp, ok := beginHTTPOperation(w, "restart", false, "restarting server")
if !ok {
return
}
defer endOp()
cfg, err := state.LoadConfig() cfg, err := state.LoadConfig()
if err != nil { if err != nil {
http.Error(w, "no config", http.StatusBadRequest) http.Error(w, "no config", http.StatusBadRequest)
@ -402,22 +423,16 @@ func handleRestart(w http.ResponseWriter, r *http.Request) {
started := time.Now() started := time.Now()
state.SetState(state.StateStarting) state.SetState(state.StateStarting)
state.SetReadyState(false, "", "") state.SetReadyState(false, "", "")
if err := system.StartServer(cfg); err != nil { if err := system.StartServerReady(cfg); err != nil {
log.Printf("[http] vmid=%d action=restart status=start_failed err=%v", cfg.VMID, err) log.Printf("[http] vmid=%d action=restart status=start_failed err=%v", cfg.VMID, err)
http.Error(w, "restart error: "+err.Error(), http.StatusInternalServerError) http.Error(w, "restart error: "+err.Error(), http.StatusInternalServerError)
return return
} }
if err := waitMinecraftReady(cfg, "restart_manual_probe", started); err != nil { lifecycleLog(cfg, "restart_manual", 1, started, "ready")
log.Printf("[http] vmid=%d action=restart status=readiness_failed err=%v", cfg.VMID, err)
state.SetError(err)
state.SetState(state.StateError)
http.Error(w, "restart readiness error: "+err.Error(), http.StatusGatewayTimeout)
return
}
log.Printf("[http] vmid=%d action=restart status=ok", cfg.VMID) log.Printf("[http] vmid=%d action=restart status=ok", cfg.VMID)
w.Header().Set("Content-Type", "application/json") w.Header().Set("Content-Type", "application/json")
_, _ = w.Write([]byte(`{"ok": true, "state": "starting"}`)) _, _ = w.Write([]byte(`{"ok": true, "state": "running"}`))
} }
/* /*
@ -475,6 +490,7 @@ func handleStatus(w http.ResponseWriter, r *http.Request) {
serverRoot = provision.ServerDir(*cfg) serverRoot = provision.ServerDir(*cfg)
} }
} }
op := state.GetOperation()
resp := map[string]any{ resp := map[string]any{
"state": state.GetState(), "state": state.GetState(),
@ -501,8 +517,16 @@ func handleStatus(w http.ResponseWriter, r *http.Request) {
"devReadyAt": devReadyAt, "devReadyAt": devReadyAt,
"codeServerInstalled": codeServerInstalled, "codeServerInstalled": codeServerInstalled,
"codeServerRunning": codeServerRunning, "codeServerRunning": codeServerRunning,
"operationInProgress": op.InProgress,
"operationType": op.Type,
"maintenance": op.Maintenance,
"operationStartedAt": "",
"operationMessage": op.Message,
"timestamp": time.Now().Unix(), "timestamp": time.Now().Unix(),
} }
if op.InProgress && !op.StartedAt.IsZero() {
resp["operationStartedAt"] = op.StartedAt.UTC().Format(time.RFC3339)
}
if err := state.GetError(); err != nil { if err := state.GetError(); err != nil {
resp["error"] = err.Error() resp["error"] = err.Error()
@ -588,11 +612,46 @@ func handleCodeServerRestart(w http.ResponseWriter, r *http.Request) {
---------------------------------------------------------------------------- ----------------------------------------------------------------------------
*/ */
func handleSendCommand(w http.ResponseWriter, r *http.Request) { func handleSendCommand(w http.ResponseWriter, r *http.Request) {
cmd := r.URL.Query().Get("cmd") if r.Method != http.MethodPost {
http.Error(w, "POST only", http.StatusMethodNotAllowed)
return
}
cmd := ""
contentType := r.Header.Get("Content-Type")
if strings.Contains(contentType, "application/json") {
var req struct {
Command string `json:"command"`
Cmd string `json:"cmd"`
}
if err := json.NewDecoder(http.MaxBytesReader(w, r.Body, 4096)).Decode(&req); err != nil {
http.Error(w, "bad json", http.StatusBadRequest)
return
}
cmd = req.Command
if cmd == "" {
cmd = req.Cmd
}
} else {
if err := r.ParseForm(); err != nil {
http.Error(w, "bad form", http.StatusBadRequest)
return
}
cmd = r.Form.Get("command")
if cmd == "" {
cmd = r.Form.Get("cmd")
}
}
if cmd == "" {
cmd = r.URL.Query().Get("cmd")
}
if cmd == "" { if cmd == "" {
http.Error(w, "cmd required", http.StatusBadRequest) http.Error(w, "cmd required", http.StatusBadRequest)
return return
} }
if err := validateConsoleCommand(cmd); err != nil {
http.Error(w, err.Error(), http.StatusBadRequest)
return
}
if err := system.SendConsoleCommand(cmd); err != nil { if err := system.SendConsoleCommand(cmd); err != nil {
http.Error(w, "command error: "+err.Error(), http.StatusInternalServerError) http.Error(w, "command error: "+err.Error(), http.StatusInternalServerError)
@ -602,6 +661,54 @@ func handleSendCommand(w http.ResponseWriter, r *http.Request) {
w.WriteHeader(http.StatusNoContent) w.WriteHeader(http.StatusNoContent)
} }
func validateConsoleCommand(cmd string) error {
if len(cmd) > 512 {
return fmt.Errorf("command exceeds 512 byte limit")
}
for _, r := range cmd {
if r < 32 || r == 127 {
return fmt.Errorf("command contains control characters")
}
}
return nil
}
func handleReady(w http.ResponseWriter, r *http.Request) {
if r.Method != http.MethodGet {
http.Error(w, "GET only", http.StatusMethodNotAllowed)
return
}
cfg, err := state.LoadConfig()
if err != nil || cfg == nil {
http.Error(w, "not configured", http.StatusServiceUnavailable)
return
}
op := state.GetOperation()
if op.InProgress {
http.Error(w, "operation in progress: "+op.Type, http.StatusServiceUnavailable)
return
}
switch state.GetState() {
case state.StateInstalling, state.StateStarting, state.StateStopping, state.StateError, state.StateCrashed:
http.Error(w, "not ready: "+string(state.GetState()), http.StatusServiceUnavailable)
return
}
if strings.EqualFold(cfg.ContainerType, "game") {
_, running := system.GetServerPID()
if !running {
http.Error(w, "server process not running", http.StatusServiceUnavailable)
return
}
if strings.EqualFold(cfg.Game, "minecraft") && !state.GetReady() {
http.Error(w, "minecraft not ready", http.StatusServiceUnavailable)
return
}
}
w.Header().Set("Content-Type", "application/json")
_ = json.NewEncoder(w).Encode(map[string]any{"ready": true})
}
/* -------------------------------------------------------------------------- /* --------------------------------------------------------------------------
/agent/update /agent/update
----------------------------------------------------------------------------*/ ----------------------------------------------------------------------------*/
@ -611,6 +718,11 @@ func handleAgentUpdate(w http.ResponseWriter, r *http.Request) {
http.Error(w, "POST only", http.StatusMethodNotAllowed) http.Error(w, "POST only", http.StatusMethodNotAllowed)
return return
} }
endOp, ok := beginHTTPOperation(w, "agent_update", true, "updating agent")
if !ok {
return
}
defer endOp()
res := update.CheckAndUpdate(version.AgentVersion) res := update.CheckAndUpdate(version.AgentVersion)
w.Header().Set("Content-Type", "application/json") w.Header().Set("Content-Type", "application/json")
@ -763,6 +875,7 @@ func NewMux() *http.ServeMux {
m.HandleFunc("/stop", handleStop) m.HandleFunc("/stop", handleStop)
m.HandleFunc("/restart", handleRestart) m.HandleFunc("/restart", handleRestart)
m.HandleFunc("/status", handleStatus) m.HandleFunc("/status", handleStatus)
m.HandleFunc("/ready", handleReady)
m.HandleFunc("/dev/codeserver/start", handleCodeServerStart) m.HandleFunc("/dev/codeserver/start", handleCodeServerStart)
m.HandleFunc("/dev/codeserver/stop", handleCodeServerStop) m.HandleFunc("/dev/codeserver/stop", handleCodeServerStop)
m.HandleFunc("/dev/codeserver/restart", handleCodeServerRestart) m.HandleFunc("/dev/codeserver/restart", handleCodeServerRestart)
@ -771,6 +884,8 @@ func NewMux() *http.ServeMux {
m.HandleFunc("/agent/update/status", handleAgentUpdateStatus) m.HandleFunc("/agent/update/status", handleAgentUpdateStatus)
m.HandleFunc("/version", handleVersion) m.HandleFunc("/version", handleVersion)
m.HandleFunc("/game/players", handleGamePlayers) m.HandleFunc("/game/players", handleGamePlayers)
m.HandleFunc("/game/backups", agenthandlers.HandleGameBackups)
m.HandleFunc("/game/backups/restore", agenthandlers.HandleGameBackupRestore)
m.HandleFunc("/game/mods", agenthandlers.HandleGameMods) m.HandleFunc("/game/mods", agenthandlers.HandleGameMods)
m.HandleFunc("/game/mods/install", agenthandlers.HandleGameModsInstall) m.HandleFunc("/game/mods/install", agenthandlers.HandleGameModsInstall)
m.HandleFunc("/game/mods/", agenthandlers.HandleGameModByID) m.HandleFunc("/game/mods/", agenthandlers.HandleGameModByID)

View File

@ -80,6 +80,7 @@ type agentStatus struct {
readySource string readySource string
readyError string readyError string
lastReadyAt time.Time lastReadyAt time.Time
operation OperationInfo
} }
type CrashInfo struct { type CrashInfo struct {
@ -91,6 +92,14 @@ type CrashInfo struct {
LogTail []string `json:"logTail"` LogTail []string `json:"logTail"`
} }
type OperationInfo struct {
InProgress bool `json:"inProgress"`
Type string `json:"type,omitempty"`
Maintenance bool `json:"maintenance"`
StartedAt time.Time `json:"startedAt,omitempty"`
Message string `json:"message,omitempty"`
}
var global = &agentStatus{ var global = &agentStatus{
state: StateIdle, state: StateIdle,
lastChange: time.Now(), lastChange: time.Now(),
@ -189,6 +198,12 @@ func IsIntentionalStop() bool {
return global.intentionalStop return global.intentionalStop
} }
func GetOperation() OperationInfo {
global.mu.Lock()
defer global.mu.Unlock()
return global.operation
}
/* -------------------------------------------------------------------------- /* --------------------------------------------------------------------------
STATE SETTERS unified with logging STATE SETTERS unified with logging
----------------------------------------------------------------------------*/ ----------------------------------------------------------------------------*/
@ -275,6 +290,41 @@ func SetReadyState(ready bool, source, errText string) {
} }
} }
func TryStartOperation(opType string, maintenance bool, message string) (func(), bool, OperationInfo) {
global.mu.Lock()
defer global.mu.Unlock()
if global.operation.InProgress {
return nil, false, global.operation
}
global.operation = OperationInfo{
InProgress: true,
Type: opType,
Maintenance: maintenance,
StartedAt: time.Now().UTC(),
Message: message,
}
end := func() {
global.mu.Lock()
defer global.mu.Unlock()
if global.operation.Type == opType {
global.operation = OperationInfo{}
}
}
return end, true, global.operation
}
func SetOperationMessage(message string) {
global.mu.Lock()
defer global.mu.Unlock()
if global.operation.InProgress {
global.operation.Message = message
}
}
/* -------------------------------------------------------------------------- /* --------------------------------------------------------------------------
CONFIG SAVE / LOAD CONFIG SAVE / LOAD
----------------------------------------------------------------------------*/ ----------------------------------------------------------------------------*/

View File

@ -25,13 +25,6 @@ import (
var AutoStartEnabled = false // controlled by config or template var AutoStartEnabled = false // controlled by config or template
var AutoRestartOnCrash = true // can be disabled for debugging var AutoRestartOnCrash = true // can be disabled for debugging
// optional exponential backoff (3 attempts max)
var backoffDelays = []time.Duration{
5 * time.Second,
10 * time.Second,
20 * time.Second,
}
/* -------------------------------------------------------------------------- /* --------------------------------------------------------------------------
InitAutoStart called from main.go InitAutoStart called from main.go
----------------------------------------------------------------------------*/ ----------------------------------------------------------------------------*/
@ -50,48 +43,10 @@ func InitAutoStart() {
cfg, err := state.LoadConfig() cfg, err := state.LoadConfig()
if err == nil && cfg != nil { if err == nil && cfg != nil {
log.Println("[autostart] config detected: boot-starting server") log.Println("[autostart] config detected: boot-starting server")
_ = StartServer(cfg) _ = StartServerReady(cfg)
return return
} }
time.Sleep(3 * time.Second) time.Sleep(3 * time.Second)
} }
}() }()
} }
/* --------------------------------------------------------------------------
monitorCrashes restarts server if AutoRestartOnCrash=true
----------------------------------------------------------------------------*/
func monitorCrashes(cfg *state.Config) {
if !AutoRestartOnCrash {
log.Println("[autostart] crash monitoring disabled")
return
}
attempt := 0
for {
time.Sleep(3 * time.Second)
if state.GetState() != state.StateCrashed {
continue
}
log.Println("[autostart] SERVER CRASH DETECTED")
if attempt >= len(backoffDelays) {
log.Println("[autostart] max crash retries reached, not restarting")
return
}
wait := backoffDelays[attempt]
log.Printf("[autostart] waiting %s before restart", wait)
time.Sleep(wait)
attempt++
if err := StartServer(cfg); err != nil {
log.Println("[autostart]", err)
}
}
}

View File

@ -16,12 +16,15 @@ import (
"syscall" "syscall"
"time" "time"
mcstatus "zlh-agent/internal/minecraft"
"zlh-agent/internal/provision" "zlh-agent/internal/provision"
"zlh-agent/internal/provision/devcontainer" "zlh-agent/internal/provision/devcontainer"
"zlh-agent/internal/runtime" "zlh-agent/internal/runtime"
"zlh-agent/internal/state" "zlh-agent/internal/state"
) )
const ReadinessTimeout = 60 * time.Second
/* -------------------------------------------------------------------------- /* --------------------------------------------------------------------------
GLOBAL PROCESS STATE GLOBAL PROCESS STATE
----------------------------------------------------------------------------*/ ----------------------------------------------------------------------------*/
@ -91,6 +94,34 @@ func StartServer(cfg *state.Config) error {
return nil return nil
} }
func StartServerReady(cfg *state.Config) error {
if err := StartServer(cfg); err != nil {
return err
}
if err := WaitForReady(cfg, ReadinessTimeout); err != nil {
state.SetError(err)
state.SetState(state.StateError)
return err
}
return nil
}
func WaitForReady(cfg *state.Config, timeout time.Duration) error {
if cfg == nil {
return fmt.Errorf("config required")
}
if !strings.EqualFold(cfg.ContainerType, "game") || !strings.EqualFold(cfg.Game, "minecraft") {
return nil
}
if err := mcstatus.WaitUntilReady(*cfg, timeout, 3*time.Second); err != nil {
state.SetReadyState(false, "minecraft_ping", err.Error())
return err
}
state.SetReadyState(true, "minecraft_ping", "")
return nil
}
func buildServerCommand(cfg *state.Config, dir, startScript string) (*exec.Cmd, error) { func buildServerCommand(cfg *state.Config, dir, startScript string) (*exec.Cmd, error) {
variant := strings.ToLower(strings.TrimSpace(cfg.Variant)) variant := strings.ToLower(strings.TrimSpace(cfg.Variant))
if variant == "forge" || variant == "neoforge" { if variant == "forge" || variant == "neoforge" {
@ -182,7 +213,7 @@ func StopServer() error {
// Try graceful stop // Try graceful stop
if serverPTY != nil { if serverPTY != nil {
_ = runtime.Write(serverPTY, []byte("save-all\n")) _ = runtime.Write(serverPTY, []byte("save-all flush\n"))
time.Sleep(2 * time.Second) time.Sleep(2 * time.Second)
_ = runtime.Write(serverPTY, []byte("stop\n")) _ = runtime.Write(serverPTY, []byte("stop\n"))
} }
@ -199,6 +230,9 @@ func StopServer() error {
} }
func WaitForServerExit(timeout time.Duration) error { func WaitForServerExit(timeout time.Duration) error {
if timeout <= 0 {
return fmt.Errorf("timeout waiting for server process to exit")
}
deadline := time.Now().Add(timeout) deadline := time.Now().Add(timeout)
for { for {
mu.Lock() mu.Lock()
@ -223,8 +257,18 @@ func RestartServer(cfg *state.Config) error {
if err := StopServer(); err != nil { if err := StopServer(); err != nil {
// ignore if not running // ignore if not running
} }
if err := WaitForServerExit(20 * time.Second); err != nil {
return err
}
return StartServer(cfg) return StartServerReady(cfg)
}
func StopServerAndWait(timeout time.Duration) error {
if err := StopServer(); err != nil {
return err
}
return WaitForServerExit(timeout)
} }
/* -------------------------------------------------------------------------- /* --------------------------------------------------------------------------
@ -242,6 +286,26 @@ func SendConsoleCommand(cmd string) error {
return runtime.Write(serverPTY, []byte(cmd+"\n")) return runtime.Write(serverPTY, []byte(cmd+"\n"))
} }
func RunMinecraftSaveOff() error {
if err := SendConsoleCommand("save-all flush"); err != nil {
return err
}
time.Sleep(2 * time.Second)
if err := SendConsoleCommand("save-off"); err != nil {
return err
}
time.Sleep(500 * time.Millisecond)
return nil
}
func RunMinecraftSaveOn() error {
if err := SendConsoleCommand("save-on"); err != nil {
return err
}
time.Sleep(500 * time.Millisecond)
return nil
}
/* -------------------------------------------------------------------------- /* --------------------------------------------------------------------------
Dev Shell PTY Dev Shell PTY
----------------------------------------------------------------------------*/ ----------------------------------------------------------------------------*/

View File

@ -101,7 +101,7 @@ func (s *processSupervisor) Watch(cfg *state.Config, cmd *exec.Cmd, ptmx *os.Fil
return return
} }
if err := StartServer(cfg); err != nil { if err := StartServerReady(cfg); err != nil {
state.SetError(err) state.SetError(err)
state.SetState(state.StateError) state.SetState(state.StateError)
log.Printf("[process] vmid=%d restart attempt=%d failed err=%v", cfg.VMID, attempt, err) log.Printf("[process] vmid=%d restart attempt=%d failed err=%v", cfg.VMID, attempt, err)

View File

@ -565,8 +565,13 @@ func updateSymlinks(target string) error {
if err := os.RemoveAll(previousLink); err != nil && !errors.Is(err, os.ErrNotExist) { if err := os.RemoveAll(previousLink); err != nil && !errors.Is(err, os.ErrNotExist) {
return err return err
} }
if _, err := os.Lstat(currentLink); err == nil {
if err := os.Symlink("current", previousLink); err != nil { if currentResolved, err := filepath.EvalSymlinks(currentLink); err == nil && currentResolved != "" {
linkTarget, relErr := filepath.Rel(filepath.Dir(previousLink), currentResolved)
if relErr != nil {
linkTarget = currentResolved
}
if err := os.Symlink(linkTarget, previousLink); err != nil {
return err return err
} }
} }

View File

@ -308,3 +308,10 @@
2026/04/07 11:24:10 [update] notify check failed status=error current=0.0.0-dev target= err=Get "http://10.60.0.251:8080/agents/manifest.json": dial tcp 10.60.0.251:8080: connect: no route to host 2026/04/07 11:24:10 [update] notify check failed status=error current=0.0.0-dev target= err=Get "http://10.60.0.251:8080/agents/manifest.json": dial tcp 10.60.0.251:8080: connect: no route to host
2026/04/07 11:54:10 [update] notify check failed status=error current=0.0.0-dev target= err=Get "http://10.60.0.251:8080/agents/manifest.json": dial tcp 10.60.0.251:8080: connect: no route to host 2026/04/07 11:54:10 [update] notify check failed status=error current=0.0.0-dev target= err=Get "http://10.60.0.251:8080/agents/manifest.json": dial tcp 10.60.0.251:8080: connect: no route to host
2026/04/07 12:24:10 [update] notify check failed status=error current=0.0.0-dev target= err=Get "http://10.60.0.251:8080/agents/manifest.json": dial tcp 10.60.0.251:8080: connect: no route to host 2026/04/07 12:24:10 [update] notify check failed status=error current=0.0.0-dev target= err=Get "http://10.60.0.251:8080/agents/manifest.json": dial tcp 10.60.0.251:8080: connect: no route to host
2026/04/15 20:36:14 [agent] file logging enabled
2026/04/15 20:36:14 [agent] lifecycle logging enabled
2026/04/15 20:36:14 [agent] routes registered
2026/04/15 20:36:14 [autostart] disabled (ok)
2026/04/15 20:36:14 [update] periodic checks enabled (mode=notify interval=30m0s)
2026/04/15 20:36:14 [agent] listening on :18888
2026/04/15 20:36:27 [update] notify check failed status=error current=0.0.0-dev target= err=Get "http://10.60.0.251:8080/agents/manifest.json": dial tcp 10.60.0.251:8080: connect: no route to host

View File

@ -2,5 +2,5 @@
"status": "error", "status": "error",
"current": "0.0.0-dev", "current": "0.0.0-dev",
"error": "Get \"http://10.60.0.251:8080/agents/manifest.json\": dial tcp 10.60.0.251:8080: connect: no route to host", "error": "Get \"http://10.60.0.251:8080/agents/manifest.json\": dial tcp 10.60.0.251:8080: connect: no route to host",
"checked_at_utc": "2026-04-07T12:24:07Z" "checked_at_utc": "2026-04-15T20:36:24Z"
} }