package provision import ( "os" "strings" "zlh-agent/internal/provcommon" "zlh-agent/internal/state" ) const ( ServersRoot = provcommon.ServersRoot JavaRoot = provcommon.JavaRoot SteamCMDPath = provcommon.SteamCMDPath ) func ServerDir(cfg state.Config) string { return provcommon.ServerDir(cfg) } func JavaDir(cfg state.Config) string { return provcommon.JavaDir(cfg) } func BuildArtifactURL(path string) string { return provcommon.BuildArtifactURL(path) } // Local fallback used ONLY inside this package — NOT exported. func buildArtifactURL(path string) string { if strings.HasPrefix(path, "http://") || strings.HasPrefix(path, "https://") { return path } base := os.Getenv("ZLH_ARTIFACT_BASE_URL") if base == "" { base = "http://10.60.0.251:8080/" // fallback } return strings.TrimRight(base, "/") + "/" + strings.TrimLeft(path, "/") } func IsSteamGame(game string) bool { g := strings.ToLower(game) switch g { case "valheim", "rust", "terraria", "projectzomboid": return true } return false }