Add session summary 2026-03-15 — dev routing, code-server launch, status exposure

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jester 2026-03-15 22:03:21 +00:00
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# 2026-03-15 Dev routing + status exposure
## Summary
Work focused on the dev-container path for code-server and the frontend/API state gap.
---
## Completed
### API / routing
- Added dev-only routing hook during provisioning
- Reused existing Cloudflare + Technitium record creation for dev containers
- Added Traefik dynamic file creation for dev containers
- Kept existing game publish flow untouched
- Remote Traefik writes now use SSH service account model
- Added `zlh` SSH user path for proxy writes
### Agent / runtime validation
- Confirmed code-server artifact was the correct compiled release artifact
- Confirmed code-server installs correctly inside dev containers
- Confirmed code-server process launches successfully
- Confirmed code-server binds to `0.0.0.0:6000`
- Confirmed agent remains on `:18888`
### API / frontend status
- Added API endpoint(s) to expose polled agent status back to frontend
- Frontend host/console status now updates correctly from API state
- Console availability issue was frontend/API state exposure, not PTY transport
---
## Important confirmations
### Code-server process
Observed process:
```bash
/opt/zlh/services/code-server/lib/node /opt/zlh/services/code-server \
--bind-addr 0.0.0.0:6000 \
--auth password \
/home/dev/workspace
```
This confirmed earlier confusion — ss showed the process as `node` because
code-server runs on Node internally. The process is code-server, not a
conflicting Node runtime process.
### Proxy/service path
Confirmed working pieces:
- Traefik loads dev dynamic file
- Traefik router and service are created
- backend target resolves to container IP on `:6000`
- API can write remote Traefik config via SSH automation
- internal/private-network checks from proxy side pass as expected
---
## Current blocker
External browser access to:
```
https://dev-6062.zerolaghub.dev
```
is still not complete.
State at end of session:
- Traefik route exists
- backend service exists
- code-server runs inside container
- frontend/API status path is fixed
- browser still fails externally with connection-closed / blocked-origin behavior
This remains an explicit open thread and should not be treated as solved.
---
## Notes
- Hostname format must remain consistent (`dev-<vmid>`)
- Game publish flow must remain untouched
- Dev routing is additive only
- Proxy SSH must remain service-account based (`zlh`)