From 8c7abaebcb3da765d2296e5b0e2048a0d08fcddd Mon Sep 17 00:00:00 2001 From: jester Date: Tue, 10 Mar 2026 18:14:06 +0000 Subject: [PATCH] =?UTF-8?q?Close=20upload=20timeout=20thread=20=E2=80=94?= =?UTF-8?q?=20fixed=202026-03-10?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- OPEN_THREADS.md | 14 +------------- 1 file changed, 1 insertion(+), 13 deletions(-) diff --git a/OPEN_THREADS.md b/OPEN_THREADS.md index cc2b71e..58e53d7 100644 --- a/OPEN_THREADS.md +++ b/OPEN_THREADS.md @@ -1,18 +1,5 @@ # Open Threads -## 1. Upload Transport Timeout Tuning - -Need: -- Clear separation of timeout categories -- Distinguish: - - client abort - - upstream timeout - - socket reset - -Upload route should log explicit error categories. - ---- - ## 2. Dev Server Filesystem Model Game servers are complete. @@ -62,3 +49,4 @@ None currently implemented. - ✅ `.zlh_metadata.json` provenance tracking - ✅ Raw `http.request` streaming in API upload proxy - ✅ Filesystem architecture docs consolidated +- ✅ Upload transport timeout tuning — client abort / upstream timeout / socket reset categories clarified in upload route logging