Update OPEN_THREADS with agent, API, and portal progress

This commit is contained in:
jester 2026-04-15 22:13:20 +00:00
parent f369abba00
commit e605e5df82

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@ -45,6 +45,26 @@ Outstanding:
Completed:
- crash recovery with backoff
- crash observability and classification
- unified readiness-aware start / restart path across manual start, restart, autostart, and supervisor recovery
- dead duplicate crash monitor removed
- `/ready` endpoint added and operation/maintenance state surfaced through `/status`
- guarded operation lock added for mutating / stateful flows
- console command endpoint hardened
- agent self-update rollback symlink handling corrected
### Game Server Backups
Completed:
- first guarded Minecraft backup flow implemented in agent
- local backup create/list/restore endpoints added
- live backup uses `save-all flush` -> `save-off` -> archive -> `save-on`
- restore stops server, waits for exit, restores manifest-declared paths, then restarts through readiness-aware path
Outstanding:
- pre-restore safety checkpoint
- remote backup storage / transfer path
- backup job history / progress beyond current operation state
- retention policy refinement beyond initial local pruning
- real-world validation on live Minecraft server
### Fabric Readiness Gating
Status: startup rehydrate path fixed in plugin and both happy-path and negative-path startup validation passed.
@ -109,12 +129,17 @@ Completed:
- persisted scheduled downgrade state (`scheduledPlan`, `scheduledPlanEffectiveAt`)
- plan-based quota enforcement in `POST /api/instances`
- password reset request + confirm flow implemented
- agent contract updated for POST control actions, `/ready`, operation state, and backup routes
- API backup forwarding added for list / create / restore
- agent `409` conflict and readiness-oriented error handling preserved instead of collapsing to generic `500`
- Velocity routing made more conservative around missing readiness
Outstanding:
- simplify and harden host-native `devProxy`
- dev runtime catalog endpoint for portal
- Headscale auth key generation
- service discovery migration for remaining hot-path `internal.zlh` references
- normalize backup response shape now that portal is tolerating multiple field names
---
@ -135,19 +160,27 @@ Completed:
- forgot-password + reset-password pages and login linkage
- first-login onboarding modal with quick/full tour and skip
- dashboard IA refresh: spotlight server card replaces duplicate mini-listing
- operation / maintenance state surfaced in game server UI
- first backup UI added for list / create / restore
- targeted `409` / `503` messaging added for operation conflict and not-ready states
- console command submission updated to POST JSON
Outstanding:
- confirm "Open IDE" button fully uses hosted URL flow
- SSH config snippet for power users
- email notifications
- remove `testdaemon` binary from repo root
- fix console page action gating so stopped MC servers remain startable while console send stays gated to running + ready
---
## Game Servers
Completed:
- first local Minecraft backup / restore flow wired end-to-end through agent, API, and portal
Outstanding:
- game server world backup / restore
- harden world backup / restore with pre-restore checkpoint, remote storage, and live validation
- game server subdomain / player connection method verification
---
@ -175,7 +208,7 @@ Optional / Nonessential:
## Pre-Launch Checklist
Outstanding before launch:
- game server world backup / restore
- harden game server world backup / restore (checkpoint + remote storage + validation)
- game server subdomain verification
- email notifications
- upload testing
@ -186,6 +219,7 @@ Outstanding before launch:
- service discovery migration
- provisioning validation
- remove `testdaemon` from `zpack-portal`
- portal console gating fix for stopped-but-startable MC servers
---