Update OPEN_THREADS with agent, API, and portal progress
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@ -45,6 +45,26 @@ Outstanding:
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Completed:
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- crash recovery with backoff
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- crash observability and classification
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- unified readiness-aware start / restart path across manual start, restart, autostart, and supervisor recovery
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- dead duplicate crash monitor removed
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- `/ready` endpoint added and operation/maintenance state surfaced through `/status`
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- guarded operation lock added for mutating / stateful flows
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- console command endpoint hardened
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- agent self-update rollback symlink handling corrected
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### Game Server Backups
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Completed:
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- first guarded Minecraft backup flow implemented in agent
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- local backup create/list/restore endpoints added
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- live backup uses `save-all flush` -> `save-off` -> archive -> `save-on`
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- restore stops server, waits for exit, restores manifest-declared paths, then restarts through readiness-aware path
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Outstanding:
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- pre-restore safety checkpoint
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- remote backup storage / transfer path
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- backup job history / progress beyond current operation state
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- retention policy refinement beyond initial local pruning
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- real-world validation on live Minecraft server
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### Fabric Readiness Gating
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Status: startup rehydrate path fixed in plugin and both happy-path and negative-path startup validation passed.
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@ -109,12 +129,17 @@ Completed:
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- persisted scheduled downgrade state (`scheduledPlan`, `scheduledPlanEffectiveAt`)
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- plan-based quota enforcement in `POST /api/instances`
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- password reset request + confirm flow implemented
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- agent contract updated for POST control actions, `/ready`, operation state, and backup routes
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- API backup forwarding added for list / create / restore
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- agent `409` conflict and readiness-oriented error handling preserved instead of collapsing to generic `500`
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- Velocity routing made more conservative around missing readiness
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Outstanding:
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- simplify and harden host-native `devProxy`
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- dev runtime catalog endpoint for portal
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- Headscale auth key generation
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- service discovery migration for remaining hot-path `internal.zlh` references
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- normalize backup response shape now that portal is tolerating multiple field names
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---
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@ -135,19 +160,27 @@ Completed:
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- forgot-password + reset-password pages and login linkage
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- first-login onboarding modal with quick/full tour and skip
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- dashboard IA refresh: spotlight server card replaces duplicate mini-listing
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- operation / maintenance state surfaced in game server UI
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- first backup UI added for list / create / restore
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- targeted `409` / `503` messaging added for operation conflict and not-ready states
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- console command submission updated to POST JSON
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Outstanding:
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- confirm "Open IDE" button fully uses hosted URL flow
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- SSH config snippet for power users
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- email notifications
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- remove `testdaemon` binary from repo root
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- fix console page action gating so stopped MC servers remain startable while console send stays gated to running + ready
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---
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## Game Servers
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Completed:
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- first local Minecraft backup / restore flow wired end-to-end through agent, API, and portal
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Outstanding:
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- game server world backup / restore
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- harden world backup / restore with pre-restore checkpoint, remote storage, and live validation
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- game server subdomain / player connection method verification
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---
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@ -175,7 +208,7 @@ Optional / Nonessential:
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## Pre-Launch Checklist
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Outstanding before launch:
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- game server world backup / restore
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- harden game server world backup / restore (checkpoint + remote storage + validation)
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- game server subdomain verification
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- email notifications
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- upload testing
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@ -186,6 +219,7 @@ Outstanding before launch:
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- service discovery migration
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- provisioning validation
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- remove `testdaemon` from `zpack-portal`
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- portal console gating fix for stopped-but-startable MC servers
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---
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