# Agent - Open Items Only keep unfinished Agent work here. ## Active - validate local Minecraft backup/restore flow on real live servers - retention refinement for local backups/checkpoints - runtime install verification improvements - catalog hash validation - runtime removal / upgrade handling - runtime update process for dev containers - PATH normalization - shell profile consistency - runtime PATH injection - graceful shutdown verification - process reattachment on agent restart - SSH server install in dev provisioning - structured logging for Loki - `provisioningComplete` state surfacing in `/status` - game/dev template cleanup: remove `node-exporter`, keep Alloy preinstalled, and keep `/etc/default/alloy` fixed to `/etc/alloy/config.alloy` on port `12345` - Alloy config label cleanup for game/dev containers: keep the required label contract minimal and consistent with dashboards/discovery (`vmid`, `instance`, `container_type`, optional metadata) and remove redundant labels if they add no value - verify automatic Alloy config refresh path on metadata changes after initial `POST /config` ## Clarified boundary - do not add agent-side remote/offsite backup sync if PBS/platform layer is the intended durability path - agent backup scope is local, app-aware rollback ## Verify before re-opening - readiness-aware start/restart unification - guarded operation locking - crash recovery path consolidation - local Minecraft backup CRUD - pre-restore checkpoint hardening - code-server desired-state reconciliation during dev provisioning - code-server manual start endpoint uses service start path, not installer path ## Not Agent-owned - API response-shape normalization for frontend consumers - portal UX/polish - PBS/offsite backup strategy