# Portal - Decisions ## Settled - Portal should consume API-normalized state, not talk directly to agents for normal status/actions. - Portal should not keep fallback direct-agent bridges in the frontend repo once the API owns the supported route. - Portal must never add or expose `INTERNAL_API_TOKEN` in browser/client code. - Portal server deletion should use `DELETE /api/servers/{id}` with the logged-in user's JWT, not the legacy `DELETE /api/containers/{vmid}` path. - Portal delete UX should map API responses explicitly, including `409` as `Stop host before deleting`. - `agentStatus === online` is not enough by itself for game action eligibility. - `ready === false` does not automatically mean a stopped server is unstartable. - Portal should not infer `Needs attention` from `connectable === false`; it must prefer specific API/host/operation states before falling back to error labels. - game-server readiness and dev-container readiness should remain separate because DEV status is host/agent/IDE oriented while GAME status is game service/connectability oriented. - host/container lifecycle actions should be represented as accepted asynchronous operations and polled through API-owned host status rather than treated as completed immediately. - server creation progress should be shown on the Servers surface with user-facing phases rather than leaving the user on the create form without progress context. - creation progress may begin before the API returns a VMID, but once the VMID exists Portal should reconcile the pending marker to the real server id. - stopped/stopping host lifecycle states should not be presented as fresh `creating` or `installing` setup work. - IDE controls should stay compact and colocated with IDE readiness indicators on console and server-list surfaces. - backup actions should not be blocked purely by frontend readiness assumptions when backend can decide validity. - Portal is now tracked on a Node 24 baseline aligned with the API runtime line. - Portal linting should use the current ESLint / Next 16-compatible path rather than removed `next lint` behavior. - confirmed-unused HUD wrapper components and stale legacy CSS should stay removed rather than being reintroduced as dead scaffolding. - runtime/tooling cleanup is allowed when it preserves user-visible behavior and keeps lint/build green. - Portal should preserve compatibility with API auth and hosted IDE flows even when API token verification is tightened. - dashboard summary/spotlight UI should be backed by real API data and should not advertise routes that Portal does not actually implement. - onboarding tour targets must stay aligned with the real navigation structure. - billing, profile, and similar authenticated account surfaces should stay within the hub/dashboard shell unless there is a deliberate UX reason not to. ## Tracking rule - when Portal work completes, remove it from `OPEN_ITEMS.md` - if it changes long-lived UX/state model assumptions, update `CURRENT_STATE.md` or this file