The daily GPT grind
| SCRATCH | ||
| ANTI_DRIFT_GUARDRAIL.md | ||
| ANTI_DRIFT.md | ||
| CONSTRAINTS.md | ||
| OPEN_THREADS.md | ||
| PORTAL_MIGRATION.md | ||
| README.md | ||
| SESSION_LOG.md | ||
| SESSION_START.md | ||
| UPSTREAMS.md | ||
zlh-grind
Execution workspace for ZeroLagHub (ZLH).
This repository is intentionally lightweight and is used for:
- project handovers / "where we left off" notes
- architecture decisions and rationale
- system constraints and guardrails
- scratch investigations that shouldn't live in code repos
Latest handover (2026-02-08)
System state
- API, frontend, and agent are now aligned and operational.
- Interactive PTY-backed consoles are stable for both dev and game servers.
- Customer isolation is enforced end-to-end (API → frontend).
- Agent update system is live, versioned, and hash-verified.
Key areas completed
- Metrics API (server-side Prometheus summaries)
- Game console UI (metrics, notes, player presence)
- Agent auto-update pipeline (manifest + SHA validation)
- Minecraft player presence via agent
/game/players - Forge startup race condition resolved
- Prometheus SD schema + auth fixes
Primary focus moving forward
- Final UI polish & stabilization
- Concurrent provisioning validation
- Hardening agent update + rollback paths
- Defining GA readiness criteria
See:
SESSION_LOG.mdfor chronological execution detailsOPEN_THREADS.mdfor remaining workANTI_DRIFT*.mdfor guardrails and constraints