commit 9738d98c9f1eecac9fe86fbe2592fa4cdf812be6 Author: jester Date: Mon Mar 9 22:32:06 2026 +0000 init: pre-launch master checklist diff --git a/ZLH Pre-Launch Master Checklist.-.md b/ZLH Pre-Launch Master Checklist.-.md new file mode 100644 index 0000000..5f3bf72 --- /dev/null +++ b/ZLH Pre-Launch Master Checklist.-.md @@ -0,0 +1,46 @@ +# ZLH Pre-Launch Master Checklist + +Last updated: 2026-03-09 +Status: **In Progress** + +--- + +## Core Platform + +- [ ] Upload pipeline stability (solidify before anything else) +- [ ] Console final check (functionality + UX polish) +- [ ] Stress testing (load, concurrent containers, edge cases) + +--- + +## Frontend / Site + +- [ ] Site copy rewording (landing page, pricing page, any marketing copy) + +--- + +## Billing + +- [ ] Reimplement billing structure (based on Pterodactyl model) + +--- + +## Dev Containers + +- [ ] Finalize dev container setup +- [ ] Usability pass (workflow, friction points) +- [ ] Mod grab feature -- allow devs to pull mods from a game container + +--- + +## Deferred / Open Threads + +See open issues for items deferred from the agent build (code-server systemd, Traefik routing, payload sizing). + +--- + +## Notes + +- Two active dev days per week -- take it in stride, no scope creep +- Billing is not a long task, do not block other work on it +- Upload pipeline stability is the gate -- everything else follows \ No newline at end of file