17 KiB
ZeroLagHub Complete Current State - January 2026
Document Date: January 18, 2026
Platform Status: 85% Complete - Architectural Foundation Established
Critical Blockers: API Codebase Not in Git, DNS Fix Status Unknown
Next Milestone: 90% (DNS functional, dev containers operational)
🎯 Executive Summary
Platform Status Overview
What's Working ✅:
- Architectural boundaries clearly defined and documented
- Drift prevention system established across repositories
- Infrastructure ready (1.8TB storage, 75-100 developer capacity)
- Backup system operational (PBS + Backblaze B2)
- Network architecture documented and enforced
What's Blocked 🔴:
- API codebase not in git repository (cannot verify changes)
- DNS fix from Dec 20, 2025 not verifiable
- 4+ weeks of undocumented session work
- Dev containers implementation paused
What's Next 🎯:
- Push API codebase to git (IMMEDIATE)
- Verify/apply DNS fix (CRITICAL)
- Resume dev containers implementation
- Update remaining documentation
📊 Repository Status Matrix
Git Repositories
| Repository | Status | Last Update | Code Present | Critical Issues |
|---|---|---|---|---|
| zlh-grind | ✅ Current | Jan 18, 2026 | Yes (docs) | None |
| knowledge-base | 🟡 Updating | Jan 18, 2026 | Yes (docs) | 6 weeks outdated |
| zlh-api | 🔴 Empty | Dec 28, 2025 | NO | Code not pushed |
| zlh-agent | ❓ Unknown | Dec 24, 2025 | Yes | Not audited |
Critical Finding: API Codebase Gap
Problem:
zlh-apirepository created December 28, 2025- Repository is empty (no commits, no code)
- API is running in production but not version controlled
- Cannot verify December 20 DNS fix application
Impact:
- No change tracking or history
- Cannot review or audit code
- Cannot verify bug fixes
- Cannot collaborate effectively
- Risk to project continuity
Required Action:
- IMMEDIATE: Push current API codebase to git
- Verify DNS fix is present in code
- Establish commit workflow
- Enable code review process
🏗️ Infrastructure Status
VM Inventory (11 Production VMs)
Critical Production:
- ✅ VM 100 (zlh-panel) - Pterodactyl panel + OAuth
- 🔴 VM 103 (zlh-api) - Node.js backend [CODE NOT IN GIT]
Game Infrastructure:
- ✅ VM 101 (zlh-wings) - Game servers + LXC integration target
- ✅ VM 102 (zlh-portal) - Next.js frontend
- ✅ VM 104 (zlh-monitor) - Prometheus/Grafana monitoring
Network & Services:
- ✅ VM 1000 (zlh-router) - Network routing + VLANs
- ✅ VM 1001 (zlh-dns) - Technitium DNS + development domains
- ✅ VM 1002 (zlh-proxy) - Caddy reverse proxy + SSL
- ✅ VM 300 (zlh-panel-dev) - Development environment
- ✅ VM 2000 (zlh-ci) - CI/CD pipeline
- ✅ VM [zlh-back] - PBS backup + Backblaze B2 replication
Storage Capacity
- Total Available: 1.8TB
- Developer Capacity: 75-100 concurrent development environments
- Backup: Operational (PBS + Backblaze B2)
- Status: Ready for scale
Network Architecture
Internal Network (10.x):
- Container IPs:
10.200.0.X(allocated by API) - Velocity Proxy:
10.70.0.241(internal routing) - Network Isolation: Containers not accessible from public internet
External Network:
- Public IP:
139.64.165.248(Cloudflare proxy target) - DNS: Dual-stack (Cloudflare public, Technitium internal)
- Access: Only through API gateway
Critical Architectural Fact:
- Frontend → Container: NO DIRECT PATH
- All access: Frontend → API → Agent
- This is network reality, not policy
🔒 Security & Authentication
Current Auth Stack
- Frontend: Next.js 15 with sessionStorage JWT
- API: Node.js/Express with JWT validation
- Pterodactyl: OAuth integration (custom)
Known Vulnerabilities 🔴
Critical Security Issues (Identified but unfixed):
- Server Ownership Bypass: Any user can control any server via UUID
- Admin Privilege Escalation: Frontend can claim admin via JWT manipulation
- Token URL Exposure: JWTs visible in browser history/logs
- API Key Validation Missing: Authentication bypass vulnerabilities
Status: Documented in project knowledge, fixes pending Priority: HIGH - Must be addressed before public launch
🎮 Game Support Matrix
Production Ready ✅
- Minecraft (Vanilla, Paper, Fabric)
- Terraria
- Project Zomboid
Development Pipeline 🔧
- Valheim
- Palworld
- Vintage Story
- Core Keeper
Strategic Focus
- Target: Modded/indie games vs mainstream providers
- Advantage: Custom mod support + developer ecosystem
- Differentiator: LXC performance (20-30% improvement)
📋 Outstanding Issues
Critical Issues (Blocking Progress) 🔴
1. API Codebase Not in Git
- Severity: CRITICAL
- Impact: Cannot verify fixes, track changes, or collaborate
- Timeline: IMMEDIATE action required
- Resolution: Push current codebase to zlh-api repository
2. DNS Fix Status Unknown
- Identified: December 20, 2025
- Location:
provisionAgent.jslines 46, 330-331, 402 - Fix: 3-line change (delete ZONE var, fix hostname passing)
- Status: Cannot verify if applied (API not in git)
- Impact: If not applied, servers remain unreachable
- Required Action:
- Push code to git
- Verify fix is present
- If not, apply 3-line fix
- Test end-to-end provisioning
3. Documentation Debt
- Gap: 6 weeks since last tracker update
- Missing: 4+ weeks of session summaries (Dec 20 - Jan 18)
- Risk: Institutional knowledge loss
- Status: Being addressed (Jan 18 update in progress)
High Priority Issues 🟡
4. Security Vulnerabilities
- Count: 4 critical auth vulnerabilities identified
- Status: Documented but unfixed
- Timeline: Must fix before public launch
- Blockers: None (ready to implement)
5. Dev Containers Paused
- Original Plan: 3-day sprint for implementation
- Status: Paused for DNS debugging
- Impact: Developer revenue pipeline delayed
- Resume: After DNS fix verified
6. WebSocket Console Streaming
- Status: Planned but not started
- Dependency: None
- Priority: Medium (enhances UX but not blocking)
📅 Recent Work History
December 20, 2025 Session
Focus: DNS record creation debugging
Achievement: Identified root cause of DNS bug
Finding: EdgePublisher expects SHORT hostname, provisionAgent passing FQDN
Solution: 3-line fix documented (delete ZONE var, fix line 402)
Status: Fix identified but application not verified
Root Cause Analysis:
BROKEN FLOW:
provisionAgent.js (line 402)
├─ slotHostname: "mc-vanilla-5074.zerolaghub.quest" ← FQDN
└─> EdgePublisher receives FQDN
└─> Adds .zerolaghub.quest again
└─> Creates: "mc-vanilla-5074.zerolaghub.quest.zerolaghub.quest" ← INVALID
└─> DNS record creation FAILS
CORRECT FLOW (after fix):
provisionAgent.js (line 402)
├─ slotHostname: "mc-vanilla-5074" ← SHORT
└─> EdgePublisher receives SHORT
└─> Adds .zerolaghub.quest internally
└─> Creates: "mc-vanilla-5074.zerolaghub.quest" ← VALID
└─> DNS record creation SUCCEEDS
December 28, 2025
Event: zlh-api repository created
Status: Empty (no code pushed)
Next: Must push codebase to repository
January 18, 2026 Session
Focus: Architectural boundary establishment
Achievement: Updated 3 files in zlh-grind with drift prevention
Files Modified:
- PORTAL_MIGRATION.md - Architectural boundaries
- CONSTRAINTS.md - Network architecture rules
- ANTI_DRIFT_GUARDRAIL.md - AI-specific guardrails
Key Outcome: Established "Frontend cannot call agents" as hard architectural rule
🎯 Architectural Boundaries (Established Jan 18, 2026)
The Three-Layer Defense
Documentation Location: jester/zlh-grind repository
Layer 1: PORTAL_MIGRATION.md
- High-level architectural boundaries
- Frontend→Agent prohibition explained
- Network reality documented
- Correct vs forbidden patterns
Layer 2: CONSTRAINTS.md
- Hard technical rules
- Network architecture facts
- Common violation patterns
- Enforcement policy
Layer 3: ANTI_DRIFT_GUARDRAIL.md
- AI tool-specific warnings
- Codex/GPT/Claude guardrails
- "Documentation wins" enforcement
- Restart semantics
Core Architectural Facts
Network Isolation:
- Container IPs: 10.200.0.X (internal only)
- No public routing to containers
- No CORS headers on agents
- Frontend has no network path to agents
Correct Flow:
User Action → Frontend → API → Agent → Response
Forbidden Flow (Prevented by Documentation):
User Action → Frontend → Agent (FAILS - no network path)
Why This Matters:
- AI tools may suggest direct agent calls
- Developers may try to add CORS
- Shortcuts bypass security/auth/rate limits
- Breaks architectural isolation
🚀 Business Model & Revenue Pipeline
Developer-to-Player Strategy
Revenue Multiplier Model:
LXC Development Environment ($15-40/month)
↓
Game/Mod Creation & Testing
↓
Testing Servers (50% developer discount)
↓
Player Community Referrals (25% player discount)
↓
Developer Revenue Sharing (5-10% commission)
↓
Viral Growth & Market Expansion
Revenue Example:
1 Developer ($20/month)
→ 10 Players ($112.50/month)
→ Developer Commission ($15/month)
= $147.50 total monthly revenue from one developer acquisition
Financial Projections
Month 6: $8K-30K (LXC advantage + developer pipeline)
Month 12: $25K-100K (custom platform competitive advantages)
Month 24: $75K-300K (market leadership + technology licensing)
Competitive Advantages
- LXC Performance: 20-30% improvement over Docker competitors
- Developer Ecosystem: Complete dev-to-production pipeline vs pure hosting
- Open Source Foundation: 30-40% cost advantage over corporate providers
- Gaming-First Architecture: Purpose-built vs adapted generic hosting
Status: Infrastructure ready, waiting on dev containers implementation
📊 Current Sprint Status
Phase 1: Security + LXC Foundation (Active)
Infrastructure:
- ✅ Backup complete (PBS + Backblaze B2)
- 🔧 LXC dev environments (PRIORITY - paused for DNS)
API:
- 🔴 Critical: Push codebase to git
- 🔴 Critical: Verify DNS fix status
- 🔧 Security fixes (documented, not started)
- 📋 Developer platform APIs (planned)
Pterodactyl:
- 🔧 OAuth security hardening (planned)
- 🔧 Wings LXC integration (CRITICAL for performance)
Frontend:
- 🔧 Token security fixes (planned)
- 📋 Developer dashboard interface (planned)
Critical Success Factors
Week 1 (Now):
- Push API codebase to git
- Verify DNS fix status
- Apply DNS fix if needed
- Test end-to-end provisioning
- Update remaining documentation
Week 2-3:
- Resume dev containers implementation
- Security vulnerability fixes
- Developer platform API scaffolding
- WebSocket console streaming
Week 4:
- LXC integration validation (20-30% improvement)
- Developer dashboard MVP
- Revenue pipeline technical foundation
🎯 Next Immediate Actions
Action 1: Git Repository Remediation 🔴
Owner: Development team
Timeline: IMMEDIATE (Today)
Steps:
- Push current API codebase to
jester/zlh-api - Include all dependencies (package.json, etc.)
- Document commit history from Dec 20 onwards
- Establish git workflow for future changes
Success Criteria: Code visible in git, can verify DNS fix status
Action 2: DNS Fix Verification 🔴
Owner: Development team
Timeline: IMMEDIATE (After Action 1)
Steps:
- Check
provisionAgent.jsfor lines 46, 330-331, 402 - Verify ZONE variable removed
- Verify
slotHostname: hostname(notslotHostname) - If fix missing, apply 3-line change
- Test end-to-end provisioning
- Verify DNS records created correctly
Success Criteria: New server provisions successfully, DNS resolves
Action 3: Documentation Completion 🟡
Owner: Claude/AI assistants
Timeline: This week
Steps:
- ✅ Create Jan 18 session summary
- ✅ Update Cross Project Tracker
- ✅ Create Jan 2026 current state (this document)
- Update Drift Prevention Card
- Fill missing session summaries (Dec 20 - Jan 18)
- Audit other knowledge-base documents
Success Criteria: All documentation current as of Jan 18, 2026
Action 4: Security Vulnerability Remediation 🟡
Owner: Development team
Timeline: Week 2
Steps:
- Fix server ownership bypass (UUID validation)
- Fix admin privilege escalation (JWT verification)
- Fix token URL exposure (secure storage)
- Fix API key validation (authentication enforcement)
Success Criteria: All 4 vulnerabilities resolved, security audit clean
Action 5: Dev Containers Resume 🟡
Owner: Development team
Timeline: Week 2-3
Steps:
- Resume Day 1 of 3-day sprint
- Implement LXC container provisioning
- SSH access for developers
- Resource monitoring integration
- Developer dashboard interface
Success Criteria: 20+ concurrent dev environments operational
📈 Success Metrics
Technical Metrics
Week 1 Goals:
- API code in git repository
- DNS fix verified and working
- Zero security vulnerabilities in authentication
- Documentation 100% current
Month 1 Goals:
- LXC 20-30% performance improvement validated
- 20+ concurrent development environments operational
- Developer platform APIs functional
- WebSocket console streaming live
Month 6 Goals:
- $8K-30K monthly revenue
- 50+ active developers
- 500+ player servers
- Custom platform migration complete
Business Metrics
Developer Acquisition:
- Target: 10 developers by Month 3
- Target: 50 developers by Month 6
- Target: 200 developers by Month 12
Revenue Pipeline:
- Developer tier: $15-40/month
- Player referrals: 10x multiplier
- Commission: 5-10% developer revenue share
🔍 Risk Assessment
Critical Risks 🔴
Risk 1: API Codebase Not Version Controlled
- Probability: Currently happening
- Impact: Cannot track changes, verify fixes, collaborate
- Mitigation: IMMEDIATE git push required
- Owner: Development team
Risk 2: DNS Bug Unknown Status
- Probability: Medium (identified but not verified)
- Impact: All new servers unreachable if not fixed
- Mitigation: Verify and apply fix immediately
- Owner: Development team
Risk 3: Security Vulnerabilities
- Probability: High (4 critical issues documented)
- Impact: Auth bypass, privilege escalation, data exposure
- Mitigation: Security sprint scheduled for Week 2
- Owner: Development team
High Risks 🟡
Risk 4: Documentation Debt
- Probability: Currently happening
- Impact: Knowledge loss, coordination difficulty
- Mitigation: In progress (Jan 18 update)
- Owner: AI assistants + team
Risk 5: Dev Containers Delay
- Probability: Low (paused for DNS, not blocked)
- Impact: Revenue pipeline delayed
- Mitigation: Resume immediately after DNS fix
- Owner: Development team
📚 Reference Documentation
Primary Documents
- Master Bootstrap: Strategic overview + business model
- Cross Project Tracker: Technical governance (THIS UPDATED JAN 18)
- Current State (this doc): Complete platform status
- Engineering Handover: Daily tactical tasks
Architecture Documents
- zlh-grind/PORTAL_MIGRATION.md: Portal architecture + boundaries
- zlh-grind/CONSTRAINTS.md: Hard technical rules
- zlh-grind/ANTI_DRIFT_GUARDRAIL.md: AI-specific guardrails
Session Summaries
- 2025-12-20: DNS Fix Identification
- 2026-01-18: Architectural Guardrails (NEW)
Git Repositories
- zlh-grind: https://git.zerolaghub.com/jester/zlh-grind (✅ Current)
- knowledge-base: https://git.zerolaghub.com/jester/knowledge-base (🟡 Updating)
- zlh-api: https://git.zerolaghub.com/jester/zlh-api (🔴 Empty)
- zlh-agent: https://git.zerolaghub.com/jester/zlh-agent (❓ Not audited)
✅ Document Status
Document Status: ACTIVE - Reflects current platform state
Accuracy: High (as of January 18, 2026)
Next Update: After DNS fix verification
Owner: Claude + Development Team
Critical Note: This document identifies API codebase not being in git as CRITICAL blocker. All other work should pause until codebase is version controlled.
Platform Readiness: 85% → 90% (after DNS fix + git remediation)
Timeline to Launch: 4-6 weeks (assuming no new blockers)
Confidence Level: HIGH (architectural foundation solid, tactical issues identified)
🎯 Next Session Priority: Push API to git, verify DNS fix, resume dev containers