zlh-grind/OPEN_THREADS.md

1.5 KiB

Open Threads — ZeroLagHub

This document tracks known open questions and deferred decisions.


Closed Threads

  • Interactive console (PTY-backed, bidirectional)
  • WebSocket stability issues
  • Dev server CLI access
  • Game server console streaming

Still Open

Console UX Polish

  • Frontend presentation refinement
  • xterm.js-style terminal UI
  • Responsive layout optimization

Console Permissions & Security

  • RBAC for console access
  • Audit logging of console commands
  • Session timeout policies

Console Features (Optional)

  • PTY window size propagation (resize handling)
  • Command history
  • Multi-viewer support

High Priority

Server Detail / System View

  • Define System View layout
  • Decide runtime vs metadata sections
  • Integrate console as primary action

Resource Schema

  • Finalize Resource / Server model
  • Define capability flags
  • Map agent-reported state → UI state

Medium Priority

Notices System

  • Wire notices to real events
  • Define severity levels
  • Persist "since last login" state

System Health Logic

  • Replace mocked connectivity check
  • Define degraded vs critical thresholds
  • Decide when yellow state is shown

Deferred (Intentional)

Billing

  • Plan structure exists
  • UX hooks reserved
  • No implementation until platform stabilizes

Bulk Operations

  • Explicitly removed
  • Will not return unless a future use case demands it

This file is intentionally opinionated.