2.3 KiB
2.3 KiB
ZpackVelocityBridge — Plugin Documentation
Overview
A small HTTP bridge plugin for Velocity that dynamically adds/removes backend game servers and routes new players to the most recently registered server.
Startup Behavior
- On proxy startup, reads
ZPACK_SHARED_SECRETfrom environment - If the secret exists, starts an HTTP server on
0.0.0.0:8081 - Exposes two POST endpoints for server registration/unregistration
HTTP Endpoints
POST /zpack/register
Registers a backend server in Velocity and marks it as the current join target.
Request body:
server_name=mc-vanilla-5129
address=10.200.0.15
port=25565
POST /zpack/unregister
Unregisters a backend server from Velocity. Clears join target if it was the active one.
Request body:
server_name=mc-vanilla-5129
Authentication
All requests must include the header:
X-Zpack-Secret: <sha256(ZPACK_SHARED_SECRET) in hex>
The secret is set via environment variable ZPACK_SHARED_SECRET in the Velocity service file.
Player Routing
On PostLoginEvent, if a "latest registered" backend exists, the player is immediately
sent to that backend. If no server is registered, the player gets:
"There are no available servers to connect you to."
Important Notes
- Server registrations are in-memory only — lost on Velocity restart
- After a Velocity restart, all active containers must be re-registered via the API
ZpackCommandsclass exists (/zpack status/list/reload) but is not currently registered — commands won't work unless command registration is added
Configuration (config.properties)
http.bind=0.0.0.0
http.enabled=true
http.port=8081
# ZPACK_SHARED_SECRET set via environment variable in systemd service
Environment Setup (systemd service)
[Service]
Environment="ZPACK_SHARED_SECRET=zpackplugin"
ExecStart=/usr/bin/java -Xms128M -Xmx512M -jar velocity.jar
Known Gaps / Future Work
- No persistence — Velocity restart requires re-registration of all active containers
- API should have a
/velocity/resyncendpoint to re-register all running containers after restart - ZpackCommands not registered — add command registration for ops/admin use
- Only one "latest" server tracked — last registered wins for new player routing