zlh-grind/OPEN_THREADS.md

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# Open Threads zlh-grind
This file tracks active but unfinished work.
Keep it short.
---
## Agent (zlh-agent)
### Dev Runtime System
Completed:
- catalog validation implemented
- runtime installs artifact-backed
- install guard implemented
- all installs now fetch from artifact server (no local artifact assumption)
Outstanding:
- runtime install verification improvements
- catalog hash validation
- runtime removal / upgrade handling
---
### Dev Environment
Completed:
- dev user creation
- workspace root `/home/dev/workspace`
- console runs as dev user
- `HOME`, `USER`, `LOGNAME`, `TERM` env vars set correctly
Outstanding:
- PATH normalization
- shell profile consistency
- runtime PATH injection
---
### Code Server Addon
Status: ✅ Installed, running, and proxied through API
Confirmed:
- pulled from artifact server (tar.gz)
- installed to `/opt/zlh/services/code-server`
- binds to `0.0.0.0:8080`
- lifecycle endpoints: `POST /dev/codeserver/start|stop|restart`
- detection via `/proc/*/cmdline` scan
- browser IDE fully working end-to-end via API proxy
---
### Game Server Supervision
Completed:
- crash recovery with backoff: 30s → 60s → 120s
- backoff resets if uptime ≥ 30s
- transitions to `error` state after repeated failures
- crash observability: time, exit code, signal, uptime, log tail, classification
- classifications: `oom`, `mod_or_plugin_error`, `missing_dependency`, `nonzero_exit`, `unexpected_exit`
---
### Agent Future Work (priority order)
1. Structured logging (slog) for Loki
2. Dev container `provisioningComplete` state in `/status`
3. Graceful shutdown verification (SIGTERM + wait for Minecraft)
4. Process reattachment on agent restart
---
## Dev IDE Access
### Browser IDE ✅ Working
```
Browser → Portal → API (bootstrap) → /__ide/:id/* → container:8080
```
Working flow:
1. frontend calls `POST /api/dev/:id/ide-token`
2. API returns `/api/dev/:id/ide?token=...`
3. frontend opens that URL in new tab
4. bootstrap route validates token, sets HTTP-only IDE cookie, redirects to `/__ide/:id/`
5. all live code-server HTTP + WS traffic proxied through `/__ide/:id/*`
6. API proxies to `http://<container-ip>:8080`
Key fixes that made it work:
- token bootstrap fixed new-tab auth loss
- `/__ide/:id` tunnel separated from bootstrap to avoid API route interference
- upstream port corrected to `8080` (Chrome blocks `6000` as unsafe)
- `Host` header changed to pass browser host (`req.headers.host`) not container host
- `Origin` override removed — browser origin passed through only when present
- WS proxy separated from shared HTTP proxy — built target-bound WS proxy at upgrade time
- target-bound WS eliminated `ECONNREFUSED 127.0.0.1:8080` fallback bug
Current state:
- browser still sees API host/IP until portal is behind a proper domain/reverse proxy
- host-based `dev-<vmid>.zlh.dev` support started but reverted — bootstrap path is canonical
### Local Dev Access (Headscale/Tailscale — Future)
Outstanding:
- confirm `zlh-ctl` Headscale server status
- implement Tailscale addon install in agent
- API auth key generation
- portal setup instructions
Constraints: `magic_dns: false`, no exit nodes, no DNS takeover
---
## API (zpack-api)
Completed:
- dev provisioning payload
- runtime/version fields
- enable_code_server flag
- `GET /api/servers/:id/status` — server status endpoint
- `POST /api/dev/:id/ide-token` — IDE token generation
- `GET /api/dev/:id/ide` — bootstrap route (validates token, sets cookie, redirects)
- `/__ide/:id/*` — live tunnel proxy (HTTP + WS, target-bound)
- dev routing experiment removed (`devRouting.js`, `devDePublisher.js` deleted)
Outstanding:
- dev runtime catalog endpoint for portal
- Headscale auth key generation
---
## Portal (zpack-portal)
Completed:
- dev runtime dropdown
- dotnet runtime support
- enable code-server checkbox
- dev file browser support
Outstanding:
- "Open IDE" button — calls `POST /api/dev/:id/ide-token`, opens returned URL in new tab
- Headscale setup instructions
---
## Platform
Future work:
- Tailscale dev access
- artifact version promotion
- runtime rollback support
---
## Closed Threads
- ✅ PTY console (dev + game)
- ✅ Mod lifecycle
- ✅ Upload pipeline
- ✅ Runtime artifact installs
- ✅ Dev container filesystem model
- ✅ Code-server artifact fix
- ✅ API status endpoint for frontend agent-state consumption
- ✅ Dev DNS/Traefik routing experiment — removed
- ✅ Game server crash recovery with backoff
- ✅ Crash observability (classification, log tail, exit metadata)
- ✅ Code-server lifecycle endpoints (start/stop/restart)
- ✅ Code-server process detection via /proc scan
- ✅ Dev IDE proxy — browser IDE fully working end-to-end