zlh-grind/OPEN_THREADS.md

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# Open Threads — ZeroLagHub
This document tracks **known open questions and deferred decisions**.
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## Closed Threads
- ✅ Interactive console (PTY-backed, bidirectional)
- ✅ WebSocket stability issues
- ✅ Dev server CLI access
- ✅ Game server console streaming
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## Still Open
### Console UX Polish
- Frontend presentation refinement
- xterm.js-style terminal UI
- Responsive layout optimization
### Console Permissions & Security
- RBAC for console access
- Audit logging of console commands
- Session timeout policies
### Console Features (Optional)
- PTY window size propagation (resize handling)
- Command history
- Multi-viewer support
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## High Priority
### Server Detail / System View
- Define System View layout
- Decide runtime vs metadata sections
- Integrate console as primary action
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### Resource Schema
- Finalize Resource / Server model
- Define capability flags
- Map agent-reported state → UI state
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## Medium Priority
### Notices System
- Wire notices to real events
- Define severity levels
- Persist "since last login" state
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### System Health Logic
- Replace mocked connectivity check
- Define degraded vs critical thresholds
- Decide when yellow state is shown
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## Deferred (Intentional)
### Billing
- Plan structure exists
- UX hooks reserved
- No implementation until platform stabilizes
### Bulk Operations
- Explicitly removed
- Will not return unless a future use case demands it
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This file is intentionally opinionated.