46 lines
1.8 KiB
Markdown
46 lines
1.8 KiB
Markdown
# Portal — Current State
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Verified against local Portal repo `jester/zpack-portal` commit `69a4c3c` on 2026-04-16, plus local working-tree updates for code-server controls.
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This file records what is implemented now.
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## Readiness / operation UI
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- Portal consumes API-normalized state.
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- Portal understands:
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- `ready`
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- `operationInProgress`
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- `operationType`
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- `maintenance`
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- `operationStartedAt`
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- `operationMessage`
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- targeted `409` and `503` UX messaging exists for operation conflicts and not-ready states.
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## Backup UI
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- game backup UI exists for:
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- list
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- create
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- restore
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- delete
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- Portal uses API routes, not direct agent calls.
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- backup metadata is normalized and displayed when the API includes metadata fields.
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## Console / action gating
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- console command transport uses POST JSON through API.
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- previous blanket `ready === false` gating bug for game actions was fixed.
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- Start is not blocked merely because a stopped server is not ready.
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- backup actions are not blocked purely by `ready === false`; backend validity decides.
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## Billing / auth / onboarding
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- billing UI alignment exists with the newer billing state model.
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- forgot/reset password flow exists.
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- first-login onboarding flow exists.
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## Hosted IDE
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- console and server-list "Open IDE" actions request `/api/dev/{serverId}/ide-token`.
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- Portal opens the hosted URL returned by the API, falling back to the configured API base for relative URLs.
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- DEV server console and server-list rows expose an `IDE` menu for code-server `start`, `restart`, and `stop` actions.
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- code-server service actions call `/api/dev/{serverId}/codeserver/start`, `/api/dev/{serverId}/codeserver/restart`, and `/api/dev/{serverId}/codeserver/stop`.
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## Dashboard / IA
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- spotlight server card/dashboard refresh landed.
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