39 lines
1.2 KiB
Markdown
39 lines
1.2 KiB
Markdown
# zlh-grind
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Execution workspace for **ZeroLagHub (ZLH)**.
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This repository is intentionally lightweight and is used for:
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- project handovers / "where we left off" notes
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- architecture decisions and rationale
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- system constraints and guardrails
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- scratch investigations that shouldn't live in code repos
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---
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## Latest handover (2026-02-08)
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**System state**
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- API, frontend, and agent are now aligned and operational.
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- Interactive PTY-backed consoles are stable for both dev and game servers.
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- Customer isolation is enforced end-to-end (API → frontend).
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- Agent update system is live, versioned, and hash-verified.
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**Key areas completed**
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- Metrics API (server-side Prometheus summaries)
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- Game console UI (metrics, notes, player presence)
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- Agent auto-update pipeline (manifest + SHA validation)
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- Minecraft player presence via agent `/game/players`
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- Forge startup race condition resolved
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- Prometheus SD schema + auth fixes
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**Primary focus moving forward**
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- Final UI polish & stabilization
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- Concurrent provisioning validation
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- Hardening agent update + rollback paths
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- Defining GA readiness criteria
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See:
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- `SESSION_LOG.md` for chronological execution details
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- `OPEN_THREADS.md` for remaining work
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- `ANTI_DRIFT*.md` for guardrails and constraints
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