44 lines
1.8 KiB
Markdown
44 lines
1.8 KiB
Markdown
# Agent - Current State
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This file records what is believed to be implemented now.
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## Lifecycle / readiness
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- readiness-aware server start is centralized.
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- manual start/restart, autostart, and supervisor crash restart use the same readiness-aware path.
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- duplicate/dead crash monitor path was removed.
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- `/ready` exists and is the semantic readiness gate.
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- `/status` includes operation and maintenance state fields.
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- guarded operation locking exists for mutating/stateful flows.
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## Control hardening
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- `/start`, `/stop`, `/restart` are POST-only.
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- `/console/command` is POST-only and JSON-based with validation/limits.
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## Backup support
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- local Minecraft backups exist for:
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- create
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- list
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- restore
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- delete
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- backups are local under `/opt/zlh-agent/backups`.
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- retention is currently simple local max-count pruning.
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- pre-restore checkpoint hardening has been added so restore creates a safety checkpoint before destructive restore begins.
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- restore exposes both restored backup metadata and checkpoint metadata.
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## Runtime / dev environment base
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- runtime installs are artifact-backed.
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- dev user/workspace model exists.
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- code-server install/start baseline exists.
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- dev provisioning treats requested code-server as desired state when either `enable_code_server` is true or `addons` contains `codeserver`.
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- dev `ensureProvisioned` installs code-server if missing, starts it if stopped, verifies it, and fails if it does not stay running.
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- code-server controls exist as POST endpoints:
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- `/dev/codeserver/start`
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- `/dev/codeserver/stop`
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- `/dev/codeserver/restart`
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- `/status` reports code-server installed/running state for enabled dev containers.
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## Important boundary
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- agent does not own remote/offsite backup syncing.
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- local app-aware backups are agent responsibility.
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- PBS / platform backup strategy is separate from agent implementation.
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