968 B
968 B
Open Threads — ZeroLagHub
This document tracks known open questions and deferred decisions.
High Priority
Server Detail / System View
- Define System View layout
- Decide runtime vs metadata sections
- Determine console availability per server type (GAME vs DEV)
Resource Schema
- Finalize Resource / Server model
- Define capability flags
- Map agent-reported state → UI state
Medium Priority
Notices System
- Wire notices to real events
- Define severity levels
- Persist "since last login" state
System Health Logic
- Replace mocked connectivity check
- Define degraded vs critical thresholds
- Decide when yellow state is shown
Deferred (Intentional)
Billing
- Plan structure exists
- UX hooks reserved
- No implementation until platform stabilizes
Bulk Operations
- Explicitly removed
- Will not return unless a future use case demands it
This file is intentionally opinionated.