zlh-grind/README.md

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# zlh-grind
Execution workspace for **ZeroLagHub (ZLH)**.
This repository is intentionally lightweight and is used for:
- project handovers / "where we left off" notes
- architecture decisions and rationale
- system constraints and guardrails
- scratch investigations that shouldn't live in code repos
---
## Latest handover (2026-02-08)
**System state**
- API, frontend, and agent are now aligned and operational.
- Interactive PTY-backed consoles are stable for both dev and game servers.
- Customer isolation is enforced end-to-end (API → frontend).
- Agent update system is live, versioned, and hash-verified.
**Key areas completed**
- Metrics API (server-side Prometheus summaries)
- Game console UI (metrics, notes, player presence)
- Agent auto-update pipeline (manifest + SHA validation)
- Minecraft player presence via agent `/game/players`
- Forge startup race condition resolved
- Prometheus SD schema + auth fixes
**Primary focus moving forward**
- Final UI polish & stabilization
- Concurrent provisioning validation
- Hardening agent update + rollback paths
- Defining GA readiness criteria
See:
- `SESSION_LOG.md` for chronological execution details
- `OPEN_THREADS.md` for remaining work
- `ANTI_DRIFT*.md` for guardrails and constraints