zlh-grind/README.md

1.2 KiB

zlh-grind

Execution workspace for ZeroLagHub (ZLH).

This repository is intentionally lightweight and is used for:

  • project handovers / "where we left off" notes
  • architecture decisions and rationale
  • system constraints and guardrails
  • scratch investigations that shouldn't live in code repos

Latest handover (2026-02-08)

System state

  • API, frontend, and agent are now aligned and operational.
  • Interactive PTY-backed consoles are stable for both dev and game servers.
  • Customer isolation is enforced end-to-end (API → frontend).
  • Agent update system is live, versioned, and hash-verified.

Key areas completed

  • Metrics API (server-side Prometheus summaries)
  • Game console UI (metrics, notes, player presence)
  • Agent auto-update pipeline (manifest + SHA validation)
  • Minecraft player presence via agent /game/players
  • Forge startup race condition resolved
  • Prometheus SD schema + auth fixes

Primary focus moving forward

  • Final UI polish & stabilization
  • Concurrent provisioning validation
  • Hardening agent update + rollback paths
  • Defining GA readiness criteria

See:

  • SESSION_LOG.md for chronological execution details
  • OPEN_THREADS.md for remaining work
  • ANTI_DRIFT*.md for guardrails and constraints